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1.10 Update

Discussion in 'Community News and Announcements' started by q220, Jul 6, 2016.

  1. q220

    q220 Eru Iluvatar
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    1.10 update.png

    Our server just updated to 1.10

    To see all the changes to the Minecraft game, you can view the:

    Changes for MCME

    • [!!]Chunk generation is now possible again due to a broken api. Please make sure that you do not venture too close to the border or build anything outside of it because these areas will be cut and removed frequently.
    • VanishNoPacket is broken, we fall back to default Essentials vanish system.
    • Plugins have been updated to handle the newest blocks and systems.

    What is next

    During the following weeks you will see more functionality and changes being made. One of the most anticipated is the release of The Architect, a plugin that will enable players to be more creative and make more changes. A development blog will be posted to highlight all the changes.

    Bugs / Issues

    If you think you've found a bug or want to report something, please do so at the http://www.mcmiddleearth.com/forums/suggestions-and-issues-submission-publicly.51/ thread which is dedicated to finding and fixing issues.
     
  2. ooitsbirdo

    ooitsbirdo Yellow flower puncher

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    with the update are we gone update the texture packs with the adition of the new blocks? and if yes when would that maybe happen?
     
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  3. mandolore100

    mandolore100 Head Guide
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    any chance of elytra wings working?
    Edit: they do!!!
    Edit edit: they dont D:
     
    #3 mandolore100, Jul 6, 2016
    Last edited: Jul 6, 2016
  4. Ragsna123

    Ragsna123 Aspiring Commoner

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    When will the map start fully working again? Is there any chance of continuing normally today?
     
  5. _Drayz_

    _Drayz_ Yellow flower puncher

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    Will it be possible to join the server in 1.8? As all my mods are 1.8 and I use them on different servers...
     
  6. q220

    q220 Eru Iluvatar
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    Packs were updated at the same time as the server updated. Only change was basically a reversioning of the pack's data file. However others and I have problems when loading resource packs as they seem to 'hang' the client for seconds when switching between them. I think it might be caused due to a client bug.

    They shouldn't be working because they should be blocked by WorldGuard. For one, they cause quite the lag when we tested them, most likely related to NoCheatPlus' calculation to check for cheats. And two, I am thinking of tucking it away in the 50$ reward package to convince more people to contribute. Ofcourse the effects would be retro-active when they come into place.

    It should all be working for now, during the rebooting there was an unexpected issue with multiworld, which is now resolved.
     
  7. Despot666

    Despot666 Designer
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    Dwarven pack is broken in 1.9 +.

    Already fixed it but preparing updatefor some new blocks. Shoudl be done during weekend.
     
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  8. _Drayz_

    _Drayz_ Yellow flower puncher

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    Aslo will the PVP server be updated to 1.10.2 so both servers run on the same version?
     
  9. RubenPieterMark

    RubenPieterMark Dirt Conaisseur
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    God save all the people who worked on this
     
  10. q220

    q220 Eru Iluvatar
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    Yes, you can change Minecraft versions pretty easily with our guide How to select Minecraft version

    PvP is going to follow relatively soon, yes!
     
  11. DSESGH

    DSESGH Dirt Conaisseur

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    Thought I was going to be ahead with updating to 1.9. Now q goes and skips 1.9 then goes straight to 1.10 :p

    But yeah, I'll have the PVP plugin updated in the next few days.
     
    samgamgee10 likes this.
  12. Dallen

    Dallen Developer
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    glhf, also why hasnt no chunk been updated, its legit like 80 lines.
     
  13. Fireinferno13

    Fireinferno13 One of Us
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    How do we fix the resourcepacks to be 1.10 compatible?
     
  14. samgamgee10

    samgamgee10 Aspiring Commoner

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    Even with all this stuff being fixed, all the bad stuff I guarantee is going to happen to me and my screwy Mac, there's always something wrong no matter what I do
     
  15. Eriol_Eandur

    Eriol_Eandur Designer
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    We tried, but Chunk.unload method doesn't work anymore in 1.9+
     
  16. ViggyIggy

    ViggyIggy Yellow flower puncher
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    You could always use WorldBorder to restrict "outside travel" while waiting for an api fix.
     
  17. Finrod_Amandil

    Finrod_Amandil Head Designer
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    Can you make asymmetric world borders? Our map isnt exactly square...
     
  18. Eriol_Eandur

    Eriol_Eandur Designer
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    I tested world borders with q some time ago, It's always square.
     
  19. q220

    q220 Eru Iluvatar
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    Also during our testing, Spigot didn't seem to support the worldborder for multiple worlds. Once I set something in the main world, all other worlds were considered 'outside' and will nag players about it.
     
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  20. ViggyIggy

    ViggyIggy Yellow flower puncher
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    Interesting. I use it one one of my servers per world and I have square and circle borders defined. Looks as though square/rectangular are considered interchangeable.

    New plugin -- if player coords outside -x, x, -z, z (choose distance inside next chunk render), drop an anvil on them. :D