1.10 Update

  • Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.

    To get started, visit The New Player Guide
  • This weekend 20-21 April the website will be unavailable for a few hours for a scheduled upgrade and maintenance. Estimated time that the site will be unavailable will be around 3 hours.

  • This community does not generate revenue and relies on its members and financial contributors to keep it running.

    For a complete month, we would need around 235 USD for a break-even situation.

    Read more...



q220

Eru Iluvatar
Staff member
Mar 1, 2014
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www.nickyvermeersch.me
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#1
1.10 update.png


Our server just updated to 1.10

To see all the changes to the Minecraft game, you can view the:

Changes for MCME

  • [!!]Chunk generation is now possible again due to a broken api. Please make sure that you do not venture too close to the border or build anything outside of it because these areas will be cut and removed frequently.
  • VanishNoPacket is broken, we fall back to default Essentials vanish system.
  • Plugins have been updated to handle the newest blocks and systems.

What is next

During the following weeks you will see more functionality and changes being made. One of the most anticipated is the release of The Architect, a plugin that will enable players to be more creative and make more changes. A development blog will be posted to highlight all the changes.

Bugs / Issues

If you think you've found a bug or want to report something, please do so at the http://www.mcmiddleearth.com/forums/suggestions-and-issues-submission-publicly.51/ thread which is dedicated to finding and fixing issues.
 

mandolore100

Head Guide
Staff member
Head Guide
Dec 26, 2014
406
681
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#3
any chance of elytra wings working?
Edit: they do!!!
Edit edit: they dont D:
 
Last edited:

Ragsna123

Aspiring Commoner
Apr 2, 2016
33
65
19
18
L├╝beck
Languages
German (native), English, French (rudimentary)
#4
When will the map start fully working again? Is there any chance of continuing normally today?
 

_Drayz_

Yellow Flower Puncher
Dec 19, 2015
133
92
25
16
Languages
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#5
Will it be possible to join the server in 1.8? As all my mods are 1.8 and I use them on different servers...
 

q220

Eru Iluvatar
Staff member
Mar 1, 2014
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#6
with the update are we gone update the texture packs with the adition of the new blocks? and if yes when would that maybe happen?
Packs were updated at the same time as the server updated. Only change was basically a reversioning of the pack's data file. However others and I have problems when loading resource packs as they seem to 'hang' the client for seconds when switching between them. I think it might be caused due to a client bug.

any chance of elytra wings working?
Edit: they do!!!
Edit edit: they dont D:
They shouldn't be working because they should be blocked by WorldGuard. For one, they cause quite the lag when we tested them, most likely related to NoCheatPlus' calculation to check for cheats. And two, I am thinking of tucking it away in the 50$ reward package to convince more people to contribute. Ofcourse the effects would be retro-active when they come into place.

When will the map start fully working again? Is there any chance of continuing normally today?
It should all be working for now, during the rebooting there was an unexpected issue with multiworld, which is now resolved.
 

Despot666

Designer
Staff member
Designer
Mar 26, 2014
485
654
64
#7
Dwarven pack is broken in 1.9 +.

Already fixed it but preparing updatefor some new blocks. Shoudl be done during weekend.
 

_Drayz_

Yellow Flower Puncher
Dec 19, 2015
133
92
25
16
Languages
English
#8
Aslo will the PVP server be updated to 1.10.2 so both servers run on the same version?
 

q220

Eru Iluvatar
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Mar 1, 2014
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#10

DSESGH

Manual Treebuilder
Mar 2, 2014
1,219
1,799
59
#11
PvP is going to follow relatively soon, yes!
Thought I was going to be ahead with updating to 1.9. Now q goes and skips 1.9 then goes straight to 1.10 :p

But yeah, I'll have the PVP plugin updated in the next few days.
 

samgamgee10

Aspiring Commoner
Feb 29, 2016
133
181
19
Achavanich
Languages
English
#14
Even with all this stuff being fixed, all the bad stuff I guarantee is going to happen to me and my screwy Mac, there's always something wrong no matter what I do
 

ViggyIggy

Yellow Flower Puncher
Feb 12, 2015
38
232
27
San Francisco Bay Area
#16
[!!]Chunk generation is now possible again due to a broken api. Please make sure that you do not venture too close to the border or build anything outside of it because these areas will be cut and removed frequently.
You could always use WorldBorder to restrict "outside travel" while waiting for an api fix.
 

Eriol_Eandur

Designer
Staff member
Designer
Developer
Media Team
Sep 19, 2014
1,653
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Germany
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#18
I tested world borders with q some time ago, It's always square.
 

q220

Eru Iluvatar
Staff member
Mar 1, 2014
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#19
You could always use WorldBorder to restrict "outside travel" while waiting for an api fix.
Can you make asymmetric world borders? Our map isnt exactly square...
Also during our testing, Spigot didn't seem to support the worldborder for multiple worlds. Once I set something in the main world, all other worlds were considered 'outside' and will nag players about it.
 

ViggyIggy

Yellow Flower Puncher
Feb 12, 2015
38
232
27
San Francisco Bay Area
#20
Interesting. I use it one one of my servers per world and I have square and circle borders defined. Looks as though square/rectangular are considered interchangeable.

New plugin -- if player coords outside -x, x, -z, z (choose distance inside next chunk render), drop an anvil on them. :D