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Finished Bareketta

Discussion in 'Jobs and Projects' started by Kisos, May 20, 2015.

  1. Kisos

    Kisos Yellow flower puncher

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    Project leader: kiso
    Reserve leader: Fireinferno

    /warp Bareketta
    -Bar Eketya - Middle-earth Role Playing Wiki
    -Eket - Middle-earth Role Playing Wiki
    -Eketta Lands - Middle-earth Role Playing Wiki



    Bareketta is a fortified town at the shores of the Lake Evendim in Arnor. It was the family seat of the House Eketya and featured "one of the loveliest keeps of Arthedain". It will be ruined but lets hope it will still be beautiful. Style will be similar to annuminas and other places of Arnor. Hope to carry over some silly concepts from old Baraketta, if it is possible.



    mRfexs1.png
    yes, its a screenshot of a screenshot

    red: walls

    purple: normal housing

    brown: road

    yellow: flooded docks

    blue: richer houses

    dark blue: small stream and lake

    light blue: castle

    grey: high cliffs

    black dot: tower

    other black thing:fortified cave entrance


    Concept art


    XE8D8e0sook6X1STTaEnlQEbLtozd4bmD--6xbYtjwhFEW_yKG4C3Ca5F22bmcwjIlzSEu7NLG4ni05tD8dwO_-m4gJ15AqY.jpg

    Cool castle with little fortified city around it.. :D



    1. Prepare terrain [finished]
    - terrain for the town [finished]
    - terrain around the town [finished]
    2. Concepts [finished]
    3. Walls [finished]
    - layouts [finished]
    4. Normal housing [finished]
    - layouts [finished]
    -houses [finished]
    5. Rich housing [finished]
    - layouts [finished]
    - houses [finished]
    6. Castle and Military Keep [finished]
    - dungeons [finished]
    - actual castle [finished]
    7.Docks and houses outside walls
    - layouts [finished]
    - houses & docks [finished]
    8.Roads [finished]
    9. Ruthlessly destroy everything [started]
    -working way up from the docks, towards the keep
    10.Party

    House Jobs, Road Jobs, Ruining Jobs will all be run if possible, especially ruining jobs.
    Something to look forward to. :D


    Questions, feedback, etc. much appreciated!
     
    #1 Kisos, May 20, 2015
    Last edited: Jun 16, 2015
  2. Beathaven

    Beathaven Dirt Conaisseur
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    I'll help with step 10
     
    Lady_of_Rohan and Kisos like this.
  3. TSGroot

    TSGroot Aspiring Commoner

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    Finally another castle on the server!
     
    Ardelenia likes this.
  4. Portalrules333

    Portalrules333 Yellow flower puncher

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    Was this town abandoned at about the same time as Annuminas?
     
  5. Kisos

    Kisos Yellow flower puncher

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    i would assume a bit before, because its a bit smaller
     
  6. Kisos

    Kisos Yellow flower puncher

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    Artists can build houses in bareketta now, only in the red plots to the left side please. This is important now so listen up, this project is
    not as important
    as other projects. i encourage all artists to go build/ruin houses elsewhere if it is necessary/needed, in places like pelargir and annuminas. I do not want to disturb the workflow of more important projects much at all. Consider this a side project.
     
  7. kc65536

    kc65536 Aspiring Commoner

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    Most of what I've read on the population of Eriador points to it surviving at least as long as Fornost, if not longer. The only thing I've found with actual numbers presents the following figures.
    • TA250:5300
    • TA1400:4900
    • TA1640:4700
    • TA1974:5000
    • TA2740:1300
    With it reaching zero sometime between the Battle of Greenfields(2748) and the Fell Winter (2911). I would suggest The Long Winter (2758) as an early option for complete abandonment. The size of the town seems pretty appropriate for those numbers (~1/3 of Annuminas's peak population of around 15000).
     
  8. Beathaven

    Beathaven Dirt Conaisseur
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    The precise year in which Baraketta was abandoned changes little to the actual project. It will be build, and then ruined grief in the same manner as Annuminas will/is. Mere decades of being abandoned earlier won't be visible unless some catastrophic event took place, think of an earthquake, after which a city still inhabited would be rebuilt.
     
    Finrod_Amandil likes this.
  9. Portalrules333

    Portalrules333 Yellow flower puncher

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    Good point.

    Although, if we were using Peter Jackson The Hobbit logic, a meteor probably would have hit the castle.
     
  10. Mandos

    Mandos Designer
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  11. SKy_the_Thunder

    SKy_the_Thunder Yellow flower puncher

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    Naw, it would have simply walked away...

    Also: Please don't!
     
  12. _Luk

    _Luk One of Us

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    Before anyone starts complaining, no, no, the castle does NOT look like hogwarts.
     
  13. Ma5terMinD

    Ma5terMinD Dirt Conaisseur
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    Doesn't the castelele look like Hogwards?
     
    Kisos and Bombur8 like this.
  14. Portalrules333

    Portalrules333 Yellow flower puncher

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    Nah, it's all in your imagination......
    1mSKwuH.jpg
     
    Bombur8 likes this.
  15. Top_Gun

    Top_Gun Aspiring Commoner

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    *cool concept aside, still thinks the name of this place is horrifically lore-inaccurate*
     
  16. Bombur8

    Bombur8 Aspiring Commoner

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  17. Finrod_Amandil

    Finrod_Amandil Head Designer
    Staff Member Head Designer Designer Donor Media Team

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    The name was made up for MERP, but it has a thorough etymology behind it (I did research it once but kis didnt put it here, isnt really too relevent for building anyway.)

    fyi even David Salo, fictional language translator for the LotR and Hobbit movies, worked on MERP naming and languages.

    Bareketta is a variation from the older name Bar Eketya which again is a variation from even older Mar Eketyaron. That name is pure Qenya (old Quenya) and translates as "home of the Eketyar". Eketyar again means "people of the Eket", while again Eket (modern Quenya ecet) means "short broad-bladed sword", and referred to a very specific kind of weapon imported from Númenor.
    The thing with the name variations is also commonly seen IRL, for example a town in Switzerland once was called Turicum and today is known as the city Zürich.
     
  18. _Luk

    _Luk One of Us

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    uhmm still, we should name it barewarts
     
  19. Mandos

    Mandos Designer
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    I agree
     
  20. Bombur8

    Bombur8 Aspiring Commoner

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    What does it mean?