barteldvn's screenies+ screenshot tutorials

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barteldvn

Designer
Staff member
Designer
Media Team
Jul 9, 2014
177
478
32
Belgium
Languages
English, Dutch, French.
#42
Just took this with your tips, turned out ok, though shaders was too foggy. View attachment 8664
Yes that happens with a lot of shaders, cause somehow they don't imagin us having 128 render distance... I wonder why..

Anyways maybe try using some different shaders and look if the fog is better in some. Like seus maybe?


Also be sure to give me a message when you made a screenshot, I'm always happy to look at them ;D
 

the_pharaohs_cat

Builds Diagonally
Nov 18, 2015
66
82
10
34
#43
Yes that happens with a lot of shaders, cause somehow they don't imagin us having 128 render distance... I wonder why..

Anyways maybe try using some different shaders and look if the fog is better in some. Like seus maybe?


Also be sure to give me a message when you made a screenshot, I'm always happy to look at them ;D
Thanks! SEUS can be a bit laggy though.
 

ryttyr

Hardcore MCME-er
Commoner
Apr 22, 2014
754
1,088
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Stockholm, Sweden
Languages
English and Swedish
#44
Hey ya'll ... I've been getting a lot of questions on how I get this insane render distance done, so I thought I'd explain it right here.

VERY SYSTEM DEMANDING!!!!!!!!
I hope you understand that your computer might not be able to handle this and that there's nothing to do about it.

Step 1 Install optifine
Optifine is a mod that allows you to run shaders, improves your fps rate and more,
you can download the installer from this website


Make sure you install the lates version!

Step 2 Add some more ram to your minecraft
This is very important because you won't be able to run this with less than 4 GB of Ram

If you don't know how to do this, open your minecraft launcher and go to 'launch options'

Select the version you use for the server and enable JVN arguments,
you probably have something like this in there.

-Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn1G

The 1G stands for gigabyte, you should change it to

-Xmx5G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn5G

Or more, though there's a limit: your own pc has a certain amount of ram, you can't give more than that.
If you don't know how much you have I recommend using 5G if that goes well try higher.

Step 3 Now how to do it

Close all your mc windows, even your launcher!

  • Go to %appdata% by searching it in windows
  • Go to .minecraft
  • Scroll down until you see 'optionsof'
  • Double click it
  • All the way at the top you'll see 'ofRenderDistanceChunks: 16'
  • Change this number to the amount of render distance you want
  • for example 80, but again keep in mind that your pc might not be able to handle this, especially not with shaders.
  • Save it!!
  • Open the minecraft launcher
  • Play!
I recommend playing around with the amount of render distance to see what your pc can handle.

Enjoy

Some warnings

Mc can crash a lot
Chunks can act weird: not load, disappear sometimes...
The best is to ignore it they'll load eventually unless you have too much loaded in.

For any further questions feel free to give me a message and I'll try to help you out!



Thank you so very much for this guide. Whilst I doubt my pc could handle more than render distance 32 it's nice to know how to increase the allotted ram so that it can properly render 32 render distance.
 

barteldvn

Designer
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Jul 9, 2014
177
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32
Belgium
Languages
English, Dutch, French.
#45
Some screenshots again, been missing to do them, these are some older ones and some new ones.







People sometimes under estimate how much time I spent on these shots, I make sure to not make any chunks visible and make it all nice loaded in, no planning or not complete areas... all to give you the best shots of an area ;)

Still taking requests anything you want to see in shaders 8K, 90 render distance, you say so
 

RubenPieterMark

Hardcore MCME-er
Media Team
Mar 12, 2016
706
899
41
15
The glorious Kingdom of the Netherlands
Languages
Dutch, English, French, German
#46
Some screenshots again, been missing to do them, these are some older ones and some new ones.







People sometimes under estimate how much time I spent on these shots, I make sure to not make any chunks visible and make it all nice loaded in, no planning or not complete areas... all to give you the best shots of an area ;)

Still taking requests anything you want to see in shaders 8K, 90 render distance, you say so
That's incredible. Can I request a mega render of Moria West Gate and obviously the area around it (Misty Mountains)? I know that it will take a long time and I appreciate that, but I'm sure the result will be worth it.
 

the_pharaohs_cat

Builds Diagonally
Nov 18, 2015
66
82
10
34
#47
One problem with having glass re-textured as arrow slits/arches is, as seen in the Dol Amroth gate pic, they shine with the shaders.
 

barteldvn

Designer
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Media Team
Jul 9, 2014
177
478
32
Belgium
Languages
English, Dutch, French.
#48
Okay people, I'm in the process of making new screenshots again finally, with my promotion to artist I have acces to spectator mode, which will give me some new possibilities. The reason to why I'm so late is because I had some busy weeks, but I realised school is less important than MCME so.. I got a bit of time now.

@RubenPieterMark
Your request shall be in the next pile of screenies, sorry for the delay..

Any other requests hmu :)
 

barteldvn

Designer
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Designer
Media Team
Jul 9, 2014
177
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Belgium
Languages
English, Dutch, French.
#49
Hello there

I'm finally back with screenshots and excited for doing them, I got some today for you, but I plan on doing more extreme renders...

Here they are no more delay all 8K btw ;)










I made some screenshots of Tb's I felt that deserved attention tell me what you think?

Tutorial coming soon on 8k screenies :)
 
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barteldvn

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Jul 9, 2014
177
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Belgium
Languages
English, Dutch, French.
#50
Woops seems like I haven't been here for a while (2 months to be precise)
So I thought I'd try adding some more screenshots to this dump.








Enjoy!
 
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Fireinferno13

Hardcore MCME-er
Mar 1, 2014
1,866
4,888
84
United States
#51
Woops seems like I haven't been here for a while (2 months to be precise)
So I thought I'd try adding some more screenshots to this dump.








Enjoy!
Can I like these twice?

Also pls pls pls more Moria screenshots that one is great.
 

barteldvn

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Jul 9, 2014
177
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Belgium
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English, Dutch, French.
#52
I've been trying to be a bit more original with my screenshots, as I have posted some allready on discord, I will post them here aswel with a few others.






I have some stuff I really want to try out for future screenshots, so let's hope I find the time and will to get on with them.
 
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barteldvn

Designer
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Jul 9, 2014
177
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Belgium
Languages
English, Dutch, French.
#53
Hello there, since I would like to keep you guys updated on that stuff I wanted to try out, here are some more previews, some of you may have seen them allready on discord.







I'm really happy with this new shader and other new methods I'm using for these screenshots. My next goal is to get finally a nice shot of Rivendell, we'll see how that turns out....
 

barteldvn

Designer
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Media Team
Jul 9, 2014
177
478
32
Belgium
Languages
English, Dutch, French.
#55
Heya I'm here again (just got back from my 4 days city trip to Amsterdam) So I though of dumping some of the screenshots I made during the last 4 months.






I know a lot of them are sun set/rise but I kinda liked them, so excuse me for all the orangeness.