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House of Tarannon Falastur

Discussion in 'Project Applications' started by Bombur8, Apr 3, 2015.

  1. Bombur8

    Bombur8 Aspiring Commoner

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    How long have you been on the server? 6 months.
    What is your current rank? Adventurer.
    Who have you contacted to help you out with this project? @RorchardMask
    Have you been part in any projects before? If yes elaborate what you did. Not really, except if you include build contests.
    Is the project on the list of available projects? Yes.
    In what amount of time do you think this project will get done (rough guess)? I'm really bad at this kind of things, but I guess 2-4 weeks.


    HOUSE OF TARANNON FALASTUR
    Project leader: Bombur8
    Staff member: Not yet.
    Other participants: RorchardMask

    Lore:
    Map of the project (legend is the same as the next map):
    jhRwojG.png


    Alternative map of the project:
    5xLLVcS.png

    Approach of the palace:

    d0IWpzq.png

    The great court and front view of the trophy hall:
    JD9jPlE.jpg

    The small court and the great lounge:

    yZzIdv7.jpg

    Great lounge interior:
    ij1ielY.jpg

    The King's office:
    T4ruoBU.png

    Statues (right is for the trophy hall, left to be attached to the beacon tower):

    1Bj88mW.png

    Great white tree motive I will use if I find enough space:
    gdjX6de.png


    The bridge, the great dome (note that the top IS accessible via stairs inside the roof itself) and an external view of the trophy hall, with the famous arches whose feet stood deep in the wide waters of Ethir Anduin :) :
    HG5KSZS.jpg

    Trophy hall interior 1:

    60oxm3h.jpg

    Trophy hall interior 2:
    JtF2p5u.jpg

    Roof-inside top access:
    Y6YyGO2.png
    Fdbgja9.png

    The throne room from above:

    OMkQuOX.jpg

    Throne room front entrance:
    xnjd2iH.jpg

    The little harbor/storage room under the throne room (as showed on the map, there will be real docks outside too):

    FCLGd2M.jpg

    Entrance to the little harbor:
    70KG6lF.jpg

    One of the patios:
    awVVM8o.jpg

    Top view of the palace so far:
    6q9NZ1N.jpg



    Steps
    1) Extend the island (only for alternative map).
    2) Mark the different parts of the palace with wool blocks.
    3) Build the great dome.
    4) Build the great court.
    5) Build the short but high corridor.
    6) Build the other parts of the palace around the great dome.
    7) Build the bridge.
    8) Build the beacon tower.
    9) Build the docks and road.
    10) Furnish the house.
     
    #1 Bombur8, Apr 3, 2015
    Last edited: Aug 12, 2015
  2. _Luk

    _Luk One of Us

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    Well if im not mistaken we already built the house, i think its the big one right next to the palace/near the Theater, atleast acording to the planning map of Pelargir.
     
  3. Finrod_Amandil

    Finrod_Amandil Head Designer
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    It should be outside Pela though (according to lore)
     
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  4. Portalrules333

    Portalrules333 Yellow flower puncher

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    Why was it placed in Pela in the first place?
     
  5. Finrod_Amandil

    Finrod_Amandil Head Designer
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    The source Tolkien gave on the House was misinterpreted by some wikis, they state that its IN Pelargir

     
  6. Finrod_Amandil

    Finrod_Amandil Head Designer
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    @Bombur8 thats actually a point I wanted to ask you about: Is that location inside Ethir Anduin? And does your concept include "built [...] upon arches whose feet stood deep in the wide waters"
     
  7. Portalrules333

    Portalrules333 Yellow flower puncher

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    Yeah, seems to me like it would be pretty close to the city walls, from the description you gave. (With the city's new design though, would that even work?)
     
  8. Bombur8

    Bombur8 Aspiring Commoner

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    About the Ethir Anduin, the problem is that I find the quote contradictory: Tolkien says the house was in Ethir Anduin and also that it was below Pelargir. Of course even 10000000000000000000000000000000 trillions km after Pelargir is still "below", but if it's so far away, why mention Pelargir? Another problem is the scale of the server, which makes hard to say where is the actual start of Ethir Anduin because the Anduin actually ends quite close to Pelargir (well, it's far in minecraft terms, but in real world terms, it's almost the neighboring street).
    So, because I found the location very nice, I proposed this plan, but I confess that it still bother me. I can easily move it to another location without changing the concept very much, but the problem would then be the arches that are included in the current project but would hardly fit anywhere else.

    Pelargir isn't actually much closer than the first Ethir Anduin island. And I don't see where's the problem with the design.

    EDIT: I'm stupid, I didn't think I could simply rotate it... Well, in this case, there's no more problem, I'm going to make another map.
     
    Lady_of_Rohan likes this.
  9. Finrod_Amandil

    Finrod_Amandil Head Designer
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    Maybe the article on Ethir Anduin can bring some clarity in the situation: http://tolkiengateway.net/wiki/Ethir_Anduin

    I think, the Pelargir reference is not that important; as it seems Ethir Anduin formed merely a fiefdom (like Lebennin) with its own kind of people living there, and that house of Tarannon may have been kind of the capital of that area.

    My vote would be this spot here:
    p7TbXL2.jpg
    And as its called to stand in the water, I would make about half of the complex off-shore. Also as Tarannon was called the ship-king I would highly recommend making a small port to the house, and maybe even make no bridge to it at all.
     
    Portalrules333 and Ivan1pl like this.
  10. Bombur8

    Bombur8 Aspiring Commoner

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    I already have plan for a little port ;) . But half water-building seems a bit too much for me...
     
  11. Bombur8

    Bombur8 Aspiring Commoner

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    This is my last plan. I absolutely didn't care about your ideas because I made it yesterday, but I still like it :) .
    AU9gx7S.png

    Also, concept for the diagonal aqueduct-like bridge:
    BX9O8Uh.jpg
     
    #11 Bombur8, Apr 4, 2015
    Last edited: Apr 4, 2015
  12. Indorilian

    Indorilian Yellow flower puncher

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    yes, ignore the staff member's ideas that they want to help you with. That's always a good idea
     
  13. Bombur8

    Bombur8 Aspiring Commoner

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    Still a better idea than not reading the whole sentence :rolleyes: .
     
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  14. Portalrules333

    Portalrules333 Yellow flower puncher

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    "because I made it yesterday"
     
  15. Bombur8

    Bombur8 Aspiring Commoner

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    Totally replanned project, new map :) :
    6wjYq9N.jpg
     
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  16. Portalrules333

    Portalrules333 Yellow flower puncher

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    I suppose now it is a question of whether they choose your application or @mattlego
     
  17. Bombur8

    Bombur8 Aspiring Commoner

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    New concept for bridge:
    57SbNeL.jpg

    Throne for non diagonal throne room:
    uPLqpRF.jpg
     
  18. Bombur8

    Bombur8 Aspiring Commoner

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    More concepts!

    Larger throne, because i figured that with this new plan, the throne hall will have a pair width:
    Nnr72Q6.png

    The great dome; note that the top IS accessible via stairs inside the roof itself!
    a8iGHB5.png
    qGMZNKk.png
     
    #18 Bombur8, Apr 21, 2015
    Last edited: Apr 21, 2015
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  19. Bombur8

    Bombur8 Aspiring Commoner

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    First post updated, with a new, more audacious location, without earth access, closer to the sea and with deeper water :) .
     
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  20. Bombur8

    Bombur8 Aspiring Commoner

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    I don't know why but the throne picture doesn't display properly in the first post... Well, it's the last one I posted :) .

    EDIT: Well, re-edited first post because I totally messed my last edit. The throne displays properly now, and other things too :p .
     
    #20 Bombur8, May 28, 2015
    Last edited: May 28, 2015