• Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.

    To get started, visit The New Player Guide

    IP address : build.mcmiddleearth.com

Interesting map informations


Hardcore MCME-er
Sorry if this isn't the right place to post, but I didn't know where it would be most appropriate ...

Well, I found this great article about Tolkien and cartography which corrects some common (essentially topographical) misconceptions, but, unfortunately it's in French, so I suppose most of you won't be able to read it, but I figured I could translate the most important informations for a project like MCME :) .

-> The Great East Road going through Trollshaws goes between two surface elevations, one of which covers the Angle entirely.

-> Dol Guldur is the highest point of a moutain mass at the extreme south of Mirkwood.

-> Barrow-downs extend North of the Old Forest.

-> Harlindon is higher than Forlindon, which forms a non wooded plateau.

-> The Brown Lands present reliefs forming a vast Northeast extension to Emyn Muil.

-> Fangorn actually grows entirely on the foothills of Misty Moutains rather than on +/- flat terrain. There's a large extension of the Misty Moutains there, making Fangorn actually a moutain flank forest!

Actually, most of the maps analyzed by the article come from this book: http://www.thelandofshadow.com/sneak-peek-into-the-art-of-the-lord-of-the-rings. You can see photos in the link, but not of very high resolution. My article presents this zoom, though:

Ther's also this redrawn of the Gondor - Mordor map, but it's more known (and the area almost finished):
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hon. Head Designer
Staff member
Luckily I still know some french from school, but it's gonna be quite a pain to understand it all, but I'll take the work upon me asap! Thanks for the link!