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Lindolas

Artist
Artist
One thing that allways bothered me in Kuda is that it kills the smooth lightning. I mean, there is some but barely visible. It's like there's no smooth lightning at all.

By "smooth lightning" I mean this:
 

Lindolas

Artist
Artist
Smooth lightning is probably not in effect in any shader. Else it would interfere with the shader.
It works in Chocapic13's, Sildur's, BSL, Conquest of the Sun, Edi's,.... Only Kuda seems to override it. It's the first thing I notice when I try any shader.
 
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Lindolas

Artist
Artist
Indeed, but it must be incorporated properly. Some shaders use different lighting.
I think I figured out what the problem is. It's not the "smooth lighting" but the "od lighting" under shader options. For some shaders and even different versions it must be set to "on" or "default" and for some "off". I think for Kuda it must be set to "on".

Found this here: http://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/mods-discussion/2431686-shadersmod-creats-lag?comment=8
 
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