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Mordor Resource Pack

Discussion in 'Textures' started by Fireinferno13, Oct 6, 2017.

  1. Fireinferno13

    Fireinferno13 One of Us
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    Mordor Texture Suggestions
    Lead:
    Fire and Eriol

    [​IMG]
    Introduction
    With Mordor coming around the corner after the completion of Gondor, we wanted to make sure that the corresponding RP will be ready in time for implementation. Rather than placing the project "on hold" while we wait for textures, it would be great to brainstorm and submit textures here! I will continue to update the thread as the organization progresses.

    Landscapes:
    Dead Marshes
    - Reeds​
    No-Man Lands and Dagorlad
    Gorgoroth and Udun
    Mount Doom
    Nurn
    - Crop variants?​
    Shelob's Lair
    - Complex webs
    - Webbed corpses​

    Structures:
    The Black Gate
    Barad-Dur
    Minas Morgul
    Cirith Ungol
    Durthang

    Various:
    Orc fortifications
     
    #1 Fireinferno13, Oct 6, 2017
    Last edited: Oct 6, 2017
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  2. Gary_Baggins

    Gary_Baggins Aspiring Commoner

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    planks_acacia.png water_flow.png water_still.png The acacia wood from my pack and had a play with the water
     
  3. ryttyr

    ryttyr Yellow flower puncher

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    I have an idea. Retexture vines to look like handholds in a cliff face to use at places where they climb.
    I could try to texture this when I have the time.
     
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  4. ryttyr

    ryttyr Yellow flower puncher

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    I'll also make some pale faces and mossy rocks for the dead marshes in the form of cheads
     
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  5. Fireinferno13

    Fireinferno13 One of Us
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    I was thinking about Shelob's Lair - we will need several variants of cobweb textures. Specifically those to create somewhat elaborate webbing along the corridors without just placing the classic minecraft webs that look crappy. We will also need some captured and webbed corpses. Not sure what the best way to do this would be. Thoughts on how we could achieve this @Eriol_Eandur ?
    [​IMG]
    Where would we use black tinted wood though? Also we can make greenish water by altering the biomes.

    I would use the Elven/Gondor armor as a template for this, as the ghostly faces will need to be attached to their bodies.
     
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  6. ryttyr

    ryttyr Yellow flower puncher

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    How about paintings? Since you would be in a tunnel short render distance is hardly a problem.

    oh yeah. Didn't think of that. Good idea.
     
  7. Gary_Baggins

    Gary_Baggins Aspiring Commoner

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    @Fireinferno13 I use the wood as a dining table in my house so i was thinking it could be used for furniture in the tower of Cirith Ungol or in Barad Dur.
     
  8. Merlinc01

    Merlinc01 Yellow flower puncher

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    Glas panes, wich allows us to connect multiple of them
     
  9. Finrod_Amandil

    Finrod_Amandil Head Designer
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    True, we can change water color with biomes, but may still be interesting to see how this texture looks iname and in different biomes. However I fear the Sea of Nurn has water that still looks mostly normal, so I guess we'll go with the water texture we alread have.

    Interesting idea! I'd rather use a painting for that tho, and keep the vines as vines, or something similar.
    However, while the stairs at the Pass of Cirith Ungol are very steep they still should be flat enough to occasionally place some regular footprints. I mean Hobbits cannot climb near-vertical clifffaces after all... But really nide idea nevertheless!

    @Fireinferno13: The webs will be quite a challenge I think. Glass panes may be interesting, but they're not walk-through. Maybe we can figure out a set of randomized textures for the cobweb block that gives a nice look...

    A further idea I am having is regarding vegetation: I don't have the book with me rn, but I think there were some plants along the path Frodo and Sam took through Mordor, some brown shrubbery and short grass perhaps. It'll be a challenge to make the barren lands of Mordor look barren but not boring!
     
  10. Gary_Baggins

    Gary_Baggins Aspiring Commoner

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  11. RubenPieterMark

    RubenPieterMark Dirt Conaisseur
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    I think the hole idea of using vines is that you can climb on them, you can't climb on paintings.
     
  12. Finrod_Amandil

    Finrod_Amandil Head Designer
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    Ahh gotcha!
     
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  13. Fireinferno13

    Fireinferno13 One of Us
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    I think using glass panes would not work for that reason. Half the fun of traversing Shelob's Lair will be avoiding getting caught in the webs.

    I assume cobwebs can be randomized like any other texture so that part should not be difficult. The hard part will be whether we can link multiple cobweb variants together to create a more complex web or webbed tunnels.
    I will see what I can find myself. If you post references and perhaps pictures, I can make some 32bit vegetation.
     
  14. BWOT

    BWOT Head Designer
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    Going back to Fin's concern about the barren lands not looking too boring we could have like cracks in the ground, I don't know if that would require another texture or how this idea could happen but at least it would add variety.
     
  15. Fireinferno13

    Fireinferno13 One of Us
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    Is anyone familiar with the plants of Mordor? I have been trying to research them but have come up short.
     
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  16. SirEonwe

    SirEonwe Aspiring Commoner

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    Perhaps reflexed stonecrop or hostas, they tolerate hot and dry places.
     
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  17. Lindolas

    Lindolas Aspiring Commoner

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    A custom sky would also be nice to include. And not just for mordor, each resource pack could have a diffrent custom sky to fit the region.
     
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  18. RubenPieterMark

    RubenPieterMark Dirt Conaisseur
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    Hm I'll take a look when I'm back home but Mordor was not a hot place; actually it was very cold. Frodo and Sam were mentioned shivering from the cold.
     
  19. Lindolas

    Lindolas Aspiring Commoner

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    Yes it was. Constant cloudiness. A custom cloudy sky would make this very immersive. But of course, if you have optifine.
     
    #19 Lindolas, Oct 16, 2017
    Last edited: Oct 16, 2017
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  20. Finrod_Amandil

    Finrod_Amandil Head Designer
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    Might be worth re-reading the Mordor chapters a bit less quick as I am doing it now, but here's some findings from Book VI, chapter 2

    • When they jump off the bridge over the Morgai they land in a "tangle of thorny bushes". Sam comments: "Bless me, Mr. Frodo, but I didn't know as anything grew in Mordor! But if I had a'known, this is just what I'd have looked for. These thorns must be a foot long by the feel of them; they've stuck through everything I've got on. Wish I'd a'put that mail-shirt on!' 'Orc-mail doesn't keep these thorns out,' said Frodo. 'Not even a leather jerkin is any good"
    • In the Morgai: "The river-bed was now some way below the path. They scrambled down to it, and began to cross it. To their surprise they came upon dark pools fed by threads of water trickling down from some source higher up the valley. Upon its outer marges under the westward mountains Mordor was a dying land, but it was not yet dead. And here things still grew, harsh, twisted, bitter, struggling for life. In the glens of the Morgai on the other side of the valley low scrubby trees lurked and clung, coarse grey grass-tussocks fought with the stones, and withered mosses crawled on them; and everywhere great writhing, tangled brambles sprawled. Some had long stabbing thorns, some hooked barbs that rent like knives. The sullen shrivelled leaves of a past year hung on them, grating and rattling in the sad airs, but their maggot-ridden buds were only just opening. Flies, dun or grey, or black, marked like orcs with a red eye-shaped blotch, buzzed and stung; and above the briar-thickets clouds of hungry midges danced and reeled."
    • "Quickly they slunk out of sight behind a brown and stunted bush."
    • Regarding Nurnen: "Neither he nor Frodo knew anything of the great slave-worked fields away south in this wide realm, beyond the fumes of the Mountain by the dark sad waters of Lake Nurnen; nor of the great roads that ran away east and south to tributary lands, from which the soldiers of the Tower brought long waggon-trains of goods and booty and fresh slaves. Here in the northward regions were the mines and forges, and the musterings of long-planned war"
     
    #20 Finrod_Amandil, Oct 22, 2017
    Last edited: Oct 22, 2017
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