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Finished Paths of the Dead

Discussion in 'Jobs and Projects' started by Despot666, Jun 21, 2014.

  1. Despot666

    Despot666 Designer
    Staff Member Designer

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    Paths of the Dead [FINISHED]
    Warp: Paths of the Dead (entrance) or dpaths (current stage)

    Leader: Despot666
    Reserve leader: Finrod_Amandil
    Project Staff: none

    Background lore (wiki):

    In S.A. 3320 the realm of Gondor was founded. At that time Isildur set upon the crown of the hill of Erech a black stone and called upon the King of the Mountains to swear allegiance to him, which he did. However, when Sauron attacked Gondor in S.A. 3429 and Isildur called upon the Men of the Mountains to honor their oath, they refused. Isildur then cursed them and their king, proclaiming that they would have no rest until the oath was fulfilled.
    The Men of the Mountains fled before Isildur's wrath, hid in the mountains away from other men, and dwindled away. Thereafter their haunts, the hill of Erech and the Paths of the Dead, became places of terror to living men.
    In T.A. 2569 Prince Baldor of Rohan, celebrating the completion of the great hall of Meduseld, vowed to traverse the Paths of the Dead. He never returned and his father, King Brego, died of grief a year later.
    On 8 March Aragorn, Legolas, Gimli and the Grey Company took the Paths of the Dead. A few days before Aragorn had told his two companions that he had used the Orthanc-stone and seen a grave threat to Gondor coming from the South. From Elrond Aragorn had received a reminder concerning the paths of the dead, and he related to them the prophecy of Malbeth.
    Before the Door only Aragorn's strength of will enabled his companions to overcome their fears and enter the Paths of the Dead. In the central cavern they came upon Baldor's remains, which they left behind as Aragorn summoned the Dead to follow him. Stumbling onward in the dark, Aragorn and the others emerged from the Paths above Erech, where they hurried to the Stone.
    At the Stone of Erech, at midnight, Aragorn unfurled his banner, declared himself the heir of Isildur, and commanded the Dead to aid him.



    General Plan

    Because of the project specific nature (undeground, same map) it will be done in stages. One stage includes voxeling interior (voxel balls to measure space, smoothing, etc) and filling with structures. I want to make both movie fans and book fanatics happy.

    Stages:
    Testing how much space is under the mountains (one location) [done]
    Stage 1:
    Maze of tunnels, Baldor Cave [done]
    Stage 2:
    Undeground ruins and City Entrance [done]
    Stage 3:
    Main city hall, Throne room [done]
    Stage 4: Temple of the Dead [done]
    Stage 5:
    Exit area [done]
    Stage 6: Valley and Stone of Erech [done]

    Locations that appeared in books:

    Tunnels, cave with Baldors corpse, Stone of Erech, exit area with stream.
    Locations that were in movie:
    Forgotten (ghost) City.
    Locations made for artistic effect & make things more interesting:
    Undeground ruins, expanding the city, blocked paths to another undeground areas, Temple of the Dead.
    Specific ideas:
    Make paths split inside Baldor's cave: one path will lead to movie like locations (city), one will be tunnels to exit area (books).

    Map:
    [​IMG]
    s - means location will have spiritual form of buildings
    red - need of terrain update/change


    Art:
    [​IMG]
    [​IMG]


    To do list:
    Stage 1: [done]

    -voxeling tunnels
    -detailing tunnels
    -voxeling and detailing Baldor cave
    Stage 2: [done]
    -voxelinng ruins area [done]
    -planning ruins [done]
    -filling ruins [done]
    -detailing ruins [done]
    -voxeling city entrance [done]
    -making layout [done]
    -filling area [done]
    -making details & smoothing [done]
    Stage 3: Main city hall, Throne room
    -voxeling main cave [done]
    -layout
    -filling
    -detailing
    -throne room area
    Stage 4: Temple of the Dead
    -voxeling & planning
    -adding details
    Stage 5: Exit area [done]
    -voxeling & planning
    -finishing touches
    Stage 6: Valley and stone of Erech
    -voxeling the terrain
    -adding everything


    FAQ:
    If want to know anything, ask in the thread.
     
    #1 Despot666, Jun 21, 2014
    Last edited: Dec 29, 2014
  2. Despot666

    Despot666 Designer
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    Right now i need artists to finish detailing the tunnels. Not done areas between arrows (follow orange wool arrows for jobs, purple for style example). Pick one fragment (between arrows), follow the example style and additional signs, then put green wool with ur name in middle of the chosen part. We will check the tunnel and mark what can be improved.
     
  3. kisos

    kisos Yellow flower puncher

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    Yay! Me likey!
     
  4. Top_Gun

    Top_Gun Aspiring Commoner

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    There are already far more paths in the Paths than I expected. It's looking great so far.

    (Man, to know what was behind the door Baldor was clawing at...)
     
  5. MattTheLegoman

    MattTheLegoman Yellow flower puncher

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    According to what I see on the mud map above, it seems like in the book he was hewing at the door that leads to the path they take in the movie. =D
     
  6. Top_Gun

    Top_Gun Aspiring Commoner

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    Guess he really wanted to see the glowy houses. :D

    I really would kill to know how the project leaders keep track of areas that are as ridiculously labyrinthine as the current tunnel maze. I have a decent sense of spatial awareness and visual memory, but I was barely able to keep anything straight down there, much less attempt to plan out how everything should connect properly. You guys are mad geniuses.
     
    Dallen likes this.
  7. Will_Slams

    Will_Slams Yellow flower puncher

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    @ScoobyDeezy was working on green glass textures for the houses.
     
  8. Glov

    Glov Dirt Conaisseur
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  9. Natanyagrad

    Natanyagrad Aspiring Commoner

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  10. ScoobyDeezy

    ScoobyDeezy Developer
    Developer Donor

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    Okay, folks, I'm doing texture work for this, and I need to know what blocks I have available for my uses. PotD will be using the Gondor Pack, and we've got a laundry list of blocks we'd like to create for it. But there's no sense in making blocks we don't have a slot for, so I'd love some help identifying what blocks I can and can't requisition from Gondor. Below is a screenshot of all the Hardened Clay blocks in the Gondor RP.

    Anyone have an idea which of those are free for me to retexture?

    [​IMG]

    For the sake of clarity, just identify them as follows:
    [1] [2] [3] [4] [5] [6] [7] [8]
    [9] [10][11][12][13][14][15][16][17]
     
  11. kisos

    kisos Yellow flower puncher

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    pretty sure 7 & 8 are
     
  12. Finrod_Amandil

    Finrod_Amandil Head Designer
    Staff Member Head Designer Designer Donor Media Team

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    why dont you use the new stained glass blocks?
     
    djax74 and Ivan1pl like this.
  13. Wodleth

    Wodleth Designer
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    [5] [6] [7] [8]
    [10][13][15][16][17]

    they should be unused
    @ScoobyDeezy
     
    ScoobyDeezy and Natanyagrad like this.
  14. ScoobyDeezy

    ScoobyDeezy Developer
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    Natanyagrad likes this.
  15. Fireinferno13

    Fireinferno13 One of Us
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    Hi @ScoobyDeezy , have I recently told you how wonderful you are?
     
    lizzy_, Mr_Smithz, _Luk and 2 others like this.
  16. Demonataz

    Demonataz Designer
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    just be sure to leave some in default incase any are needed for southern gondor
     
    Natanyagrad likes this.
  17. Wodleth

    Wodleth Designer
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    There will be a few new blocks in the next update, so no worries
     
    Natanyagrad, Fireinferno13 and djax74 like this.
  18. Despot666

    Despot666 Designer
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    Opened second stage. For now only road of skulls, but if that goes fast we are starting making ruins <no ghost houses yet>. Warp dpaths to access build zone <artists>.

    UPDATE: Ruins started.
     
    #18 Despot666, Jul 15, 2014
    Last edited: Jul 15, 2014
  19. qreeperqiller

    qreeperqiller Thrall

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    I would like to participate, what can i do to help?
     
  20. Lord_Boreale

    Lord_Boreale Aspiring Commoner

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    I believe it's artists+ qreeperqiller. So if you want to help, apply for artist.