• Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.

    To get started, visit The New Player Guide
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Texture Suggestions

RubenPieterMark

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How do you imagine this though? Talking about getting inside the sewers. Using a full block would block it off obv. Why not just keep the trap doors, isn't this exactly the purpose of trap doors?
 

Merluin

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How do you imagine this though? Talking about getting inside the sewers. Using a full block would block it off obv. Why not just keep the trap doors, isn't this exactly the purpose of trap doors?
I can take a crack at that manhole. Pun intended. :) Im at work now bit ill give it a shot when i get home.
U could work with the new 1.13 pack, because there we have more trapdoors
 

Lindolas

Artist
Artist
For the urps, could we make the textures a bit brighter? At least for the terrain. Not a problem if you use shaders, but in vanilla, the current packs are a bit dark. At least to have the brightness levels of default.
 

Eriol_Eandur

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The idea of URPS (unified resource pack structure) is not to change textures but put put textures like cobblestone that are used in all resource packs at the same block everywhere.
 

Lindolas

Artist
Artist
What I ment was just to make grass blocks and grass (and other plants so it all matches up) a bit brighter.
 

Eriol_Eandur

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I was speaking of ingame brightness. I didn't even know it works for reduced light levels only :D

I never felt like plants are not bright enough. But it's worth a try ;)
 

Lindolas

Artist
Artist
Ye, ingame brightnes only effects dark levels. It's actually all the green stuff that makes it look a day time a bit darker, like a dark cloudy day. But if we change the grass color then probably we'll have to adjust the colors for grass, leaves, all the flowers, vines,... so it's all consitant. But it's not such a big deal, and no need to bother with it, if it would take too much time. :)
 

RubenPieterMark

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I made this texture 2 years ago, as a replacement of this ugly Moria cobweb texture, which is 128x128:
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12709


Edit: for clarification: the screenshot of the cave is Despot's old texture, and the texture below is mine.
 
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