Texture Suggestions

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BWOT

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Can somebody texture me a manhole cover for the sewers of DA?
 

ryttyr

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Can somebody texture me a manhole cover for the sewers of DA?
As a side note to this, remember that a pre-medieval manhole like those of the Roman era would quite likely have looked vastly different from our modern ones.
 

Milarwen

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I can take a crack at that manhole. Pun intended. :) Im at work now bit ill give it a shot when i get home.
 

RubenPieterMark

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How do you imagine this though? Talking about getting inside the sewers. Using a full block would block it off obv. Why not just keep the trap doors, isn't this exactly the purpose of trap doors?
 

Merluin

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How do you imagine this though? Talking about getting inside the sewers. Using a full block would block it off obv. Why not just keep the trap doors, isn't this exactly the purpose of trap doors?
I can take a crack at that manhole. Pun intended. :) Im at work now bit ill give it a shot when i get home.
U could work with the new 1.13 pack, because there we have more trapdoors
 

Milarwen

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I could but i think, if may, be working on landscape textures.
 

Fraspace5

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could you create real railings?
Instead of using fences.
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Lindolas

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For the urps, could we make the textures a bit brighter? At least for the terrain. Not a problem if you use shaders, but in vanilla, the current packs are a bit dark. At least to have the brightness levels of default.
 

Eriol_Eandur

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The idea of URPS (unified resource pack structure) is not to change textures but put put textures like cobblestone that are used in all resource packs at the same block everywhere.
 

Lindolas

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What I ment was just to make grass blocks and grass (and other plants so it all matches up) a bit brighter.
 

Eriol_Eandur

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Why don't you just increase your brightness?
 

Lindolas

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Why don't you just increase your brightness?
Ingame brightness? That only works for interiors/caves. For monitor brightness I have it set just right. If I increase it, then everything else is overbright.
 
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Eriol_Eandur

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I was speaking of ingame brightness. I didn't even know it works for reduced light levels only :D

I never felt like plants are not bright enough. But it's worth a try ;)
 

Lindolas

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Ye, ingame brightnes only effects dark levels. It's actually all the green stuff that makes it look a day time a bit darker, like a dark cloudy day. But if we change the grass color then probably we'll have to adjust the colors for grass, leaves, all the flowers, vines,... so it's all consitant. But it's not such a big deal, and no need to bother with it, if it would take too much time. :)