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~The MCME Times~ #14/16

Discussion in 'Development Blogs' started by Finrod_Amandil, Apr 10, 2016.

  1. Finrod_Amandil

    Finrod_Amandil Head Designer
    Staff Member Head Designer Designer Donor Media Team

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    [​IMG]
    Opening statement

    Ahhh finally a week where I could lean back a bit! Progress is always very nice, but lately it was just crazy how many things there were being worked on and where I had been putting my nose into! Especially the plugin development has taken a bit of a time-out this week, and therefore also these Times will be a bit shorter than usual. I hope you'll enjoy it nevertheless!
    Whats Up?

    Breaking News: Auto-Teleport Plugin installed!

    Yeah, the first of the new plugins is finally installed on the main map! Find a little more info in the Plugins section!​

    Project Progress


    Andrast (In Progress) - Lead: @jacenpeter

    Back from the forests up to the mountain peaks was jacen drawn this week, shaping another large chunk of terrain towards its final shape.
    Anfalas (In Progress) - Lead: @kisos

    It never ceases to amaze me how quickly kisos can create nice looking terrain... This week he has worked on the foothills of the White Mountains once more and has quickly created a few square kilometres of new terrain :eek::cool:.
    Belfalas (In Progress) - Lead: @Thijs1801

    This week not much progress from myself, but @Mandos has been going crazy on his part of the province! Beautiful hills and a lovely fort keeping an eye out on the great sea and anything that enters the gate to Linhir (/warp Greymane to see it). A new town is also in the planning, namely Rimaer.
    - Thijs1801
    Fornost Reruin (In Progress) - Lead: @Fireinferno13 & @Demonataz

    All walls and sewers are officially done with the exception of the main gate.

    The keep has pretty much become @Wraith_Knight 's personal project as other artists have given up to the task at hand unfortunately. That being said, a lot of progress has been made as only a few structures still need to be ruined!
    - Fireinferno13
    Lamedon (In Progress) - Lead: @Eriol_Eandur

    The mighty river Ringló from Ethring to Spathlin had many colours this week, from yellow to red to brown to blue again at last. Make sure to throw a look at this terraforming masterpiece!
    Misty Mountains (In Progress) - Lead: @Emilio_ (Eregion), @Finrod_Amandil (Misties), @Mandos (Gladden Fields)

    The rough terraforming is now done for the entire huge sandy area on the eastern side of the Misties. In the next step I now have to nicely smooth out all of it. Observe the dynmap a bit, more and more should now turn from yellow to grey!
    Tolfalas (New) - Lead: @Tyranystrasz

    The last big thing of Gondor to be tackled has been started this week: The island Tolfalas near the Mouths of the Anduin. Tyran has completely nuked the island this week - he turned it all to sand and then chopped away all the weird hills. I am very curious how Tyran imagines this island and how it will look like in the end!
    [Public Project] Fennas Drúnin (In Progress) - Lead: @thomasd16

    The last 2 weeks have been very busy for Fennas thanks to a ton of Artists helping out building the industrial/market district. During my absence Bengberg and Greg did an excellent job leading the project and got nearly all the houses done I planned out for them to do! This week I finished off the market area in terms of houses and all that is left now is to detail the streets and squares. All that are left to do now are 2 more house districts and a keep and the city will be done!
    - thomasd16

    Plugin Development
    Animation Plugin (In Progress) - Dev: @Ivan1pl

    A plugin to animate small parts of builds, mainly doors and gates.

    No changes since last week.
    Plotbuild Plugin (Testing in progress) - Devs: @Eriol_Eandur & @Ivan1pl

    The Plotbuild Plugin will make it possible to make plots on the main map that can be claimed and be built on by anyone and then be easily reviewed and managed by staff.


    No changes since last week.
    New New Player World (Implementation in Progress) - Dev: @Eriol_Eandur, Assistance: @_Luk

    A new Intro Quiz for new players.
    @q220 is working on setting up the new NPW, there's some unexpected difficulties with copying the map that have to be dealt with.
    Moria Teleport Plugin (INSTALLED!) - Dev: @Eriol_Eandur

    The first of the many new plugins to be installed on the main server is the Automatic Teleport plugin! @q220 has installed it this week and of course I could not resist to set up the automatic teleport to the moria world. If you want to access new Moria now, simply do /warp Moria East Gate and walk straight in! For those using the automatic Resource Pack: This is working now too for Moria (however only if you enter Moria through the East Gate, /mvtp moria will not change the RP).
    Minigames Plugin (Small fixes in progress) - Dev: @Eriol_Eandur

    A plugin to easily run various minigames like Hide and Seek, Races and Quizzes.

    No changes since last week, the form for new questions is still open: Questions for Minigame plugin
    MCME-Architect (Testing in progress) - Dev: @Eriol_Eandur

    MCME-Architect is an assortment of small plugins of all kinds that make building on MCME easier and more enjoyable.

    No changes since last week.
    Resource Packs
    Mordor Pack (In Progress) - Lead: @bender400

    @Ardelenia has created an awesome "eye detail" texture, which in fact is inspired by an original design by JRR Tolkien himself!
    [​IMG]
    Rank Updates

    One demotion from Artist this week for undisclosed reasons.​

    Other news
    Audiobook review

    We started at Parth Galen, below the hill of Amon Hen. We concluded the Fellowship of the Ring with the unfortunate events of Boromir trying to get the Ring from Frodo, upon which Frodo had to flee and decided to move on only with Sam, leading to the Breaking of the Fellowship. Right after that, in the very beginning of the Two Towers, Boromir the Brave had to depart from the Living, and Aragorn and Co. make for chasing the Uruk-hai through the plains of Rohan.

    A nice documentation of these dark hours of the story was once again created by @Wraith_Knight:
    Upcoming

    Themed Build

    Theme: Formenos
    with pre-built terrain!

    Project Build 3 weeks!
    Resourcepack: Gondor
    Thread: #12/16 - [Project Build] Formenos

    The Themed Builds will from now on be hosted by @Ivan1pl! Thanks a lot for your support!
    Scheduled Events
    Audiobook session 11

    Make sure you have access to a fancy rig next week, for it is time to enter the Fangorn Forest!

    Unless announced differently in the course of the week, the next session will take place on Saturday April 2nd, 19:00 GMT.
    Jobs & Plotbuilds

    Jobs for next Saturday will be announced in this thread over the course of the week. Be sure to ask Designers for jobs at any time, maybe they can offer something!
    Closing statement

    [​IMG] . [​IMG] . [​IMG]
    [​IMG]
    Like our Planetminecraft page daily to help promoting MCME!​

    These Times have been proofread by Ardelenia
     
    #1 Finrod_Amandil, Apr 10, 2016
    Last edited: Apr 11, 2016
  2. CEFKILLA96

    CEFKILLA96 Yellow flower puncher

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    This makes it sound way more important than it probably is. /sounds pretty edgy m80
     
  3. PINT00

    PINT00 Yellow flower puncher

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    I will bet CS:GO skins on it being Toey.
     
  4. TheSpeedy_

    TheSpeedy_ Dirt Conaisseur

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    No review this week? I'm disappointed.
     
  5. Kulmo

    Kulmo Yellow flower puncher

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    RIP Skins
     
  6. Will_em

    Will_em One of Us

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    I love the mordor texture though, love to see more!
     
  7. NicTheFifth

    NicTheFifth Yellow flower puncher

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    Well, give me cs go then boi, because I got demoted.
     
    #7 NicTheFifth, Apr 24, 2016
    Last edited: Apr 24, 2016