~The MCME Times~ #21/17: New Server Hardware!

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Eriol_Eandur

Head Developer
Staff member
Head Developer
Designer
Developer
Donor
Media Team
Sep 19, 2014
1,895
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Germany
Languages
German (native), English
#1

Opening statement


Last week @q220 moved the server to new, much more powerful hardware. This will improve stability of the server and also bring some very nice enhancements. First to mention the higher dynmap resolution and the awesome isometric map view.

Many people have been on holidays during the last weeks, most are back now. There is a lot of progress in and around Dol Amroth, Belfalas and Ithilien. In Moria progress may be slow but it's going on.

By the way I'm not going to overtake the Times, I just jumped in for this one:
"I would like to apologise for the lack of The Times over the past 2 months. But I am working on a solution to get them out weekly again with some help from my little helpers!" -Smaug
Project Progress

Andrast (In Progress) - Lead: @jacenpeter

@mattlego is currently working on new terrain concepts for the north of Andrast.
Belfalas (In Progress) - Lead: @Darki

Great progress in Dor-en-Ernil. Ironmere has been relocated to a more credible location and a lot of terrain around has been smoothed by @Daddlio and hard-working Commoners and Artists, first to mention @Merlinc01, @slaMoria and @barteldvn. The valley between Ironmere and Goldarce turns out to be my favourite valley of Belfalas.
Dol Amroth (In Progress) - Lead: @Thijs1801

Huge progress in Dol Amroth. @BWOT, @Patrick and many Artists, Commoners and Adventurers seem to work around the clock to create houses with awesome inside and outside. Meanwhile @Thijs1801 built an awesome palace and @jacenpeter a great Tirith Aear.
Lamedon (Finished) - Lead: @Fireinferno13

@Fireinferno13 did it again. He finished this never ending project within no time. Warp to Calembel and fly along the River Ciril upstreams to the white mountains to have a look at the marvelous results.
Mordor Terrain (In Progress) - Lead: @Tyranystrasz

Mordor terrain, created by @Tyranystrasz has been pasted in some weeks ago already. Alas, it didn't fit to the surrounding terrain (not surprisingly). There was harsh break into the beautiful Ithilien terrain and all the other old terrain around. Luckily we have @Fireinferno13 who started to make Ithilien great again and also started a complete revamp of the Dead Marshes.
Make Ithilien Great Again (In Progress) - Lead: @Fireinferno13

Most terrain between Ithilien and Mordor has already been rebuilt after the insertion of the new Mordor terrain. Now @Fireinferno13 focuses on Harithilien and the transition between Mordor and Harad.

"Great progress in Harithilien the past few days with the help of @Napoleon0605 @Merlinc01 @lolbroek108 and @superlolster360 ! A bunch of new streams, some roads, all looking great!"
- Fireinferno
Dead Marshes Rebuild (In Progress) - Lead: @Fireinferno13
@Fireinferno13 turned the area between Mordor and Emyn Muil into a vast desert of sand. He is planning to relocate the Dead Marshes to the west to more appropriate to the map in The Lord of the Rings.
Moria (In Progress) - Lead: @Despot666

Progress in Moria may be slow but there is still progress, @slaMoria and @Jesia keep up the work in their halls.
Tolfalas (In Progress) - Lead: @Tyranystrasz

No progress.​

Texture Development

@mattlego is working on his resource pack that is used for dynmap to improve the display of Dol Amroth.

Plugin Development

Custom inventories / itemblocks (In progress) - Dev: @Eriol_Eandur

Finrod and I worked on an updated resource pack for Dol Amroth to reduce the amount of texture packs. We have quite a lot of ideas, but holidays interrupted our work.
Extinguished Funaces due to 1.12 Update

1.12 update is already there for quite some time but only this week @ryttyr noticed that all burning furnaces extinguished. I found out that something in the implementation of 1.12 Spigot server changed and I had to rewrite the Architect plugin code which keeps the furnaces lit.
Once the plugin is updated we will just need to lit the furnaces again. I will check this before the next update, sorry :oops:
Rank Updates

No rank updates this week.

Media of the Week

@SmaugJuice made a great view of Andrast mountains in the new isometric map view of dynmap:



Upcoming

WANTED: Short stories!
Mapthor has had his bookstore for a few weeks now but he has got very few stories in it. Mapthor needs your stories, so if you enjoy a bit of writing or even reading, here is more information about the bookstore and how to get your books in it:

@mapthor has been making a Bookstore in Bree with stories written by you in it. If you want another one of your stories in the store, then please write your story down and message it to Finrod! The length is pretty irrelevant, all it has to be is authentic. That especially means:
- No items that would not exist in Middle-earth.
- No MCME player names.
- No conflicts with the known storylines.
Themed Build
Theme: Citadel of Minas Tirith
Resource Pack: Gondor
Duration: 3 weeks (2 weeks left)
MCME Audiobook
The Audiobook, hosted by @TI_020601 is taking place regularly on Saturday evenings, 8:20pm BST, unless announced otherwise in this thread: The New Audio Book
Lore Fact of the Week

How old is Aragorn when he is crowned King of Gondor?

Aragorn is born on March 1st of 2931 T.A. He is indeed only one year younger than Denethor II. and 41 years younger than Bilbo who is the oldest mortal character in The Lord of the Rings.
The crowning took place on May 1st of 3019 T.A. when Agarorn was 88 years old.

Additional fact:
Aragorn gave up his live on his 210th birthday on March 1st 120 F.A.
Closing statement

All we have to decide is what to do with the time that is given us.
- Gandalf the Grey


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