~The MCME Times~ #38/16 - Anniversary events!

  • Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.

    To get started, visit The New Player Guide

Finrod_Amandil

hon. Head Designer
Mar 2, 2014
2,755
5,764
109
24
Switzerland
www.elbisch.ch
Languages
German (native), English, French
#1

Opening statement


Almost six years our MCME server exists by now, a reason to celebrate! This year we are planning multiple events which will take place near the birthday date (10th of october), but probably not on the birthday itself, cause, well, it is a Monday.
The following two threads will delight you with more informations about these events, and more will follow soon:
Make sure to participate in the Awards Ceremony voting! You can also leave some categories blank if you have no clue who to name ;)
Whats Up?

Project Progress



Andrast - south


Belfalas - Islands near Methrast


Belfalas - Lenthir Mistad Lostfalls


Moria - Vertical connector hall (ceiling)


Moria - Priests chambers


Moria - Priests chambers


Moria - Priests chambers


Moria - some random corridor


Moria - Training Hall


Moria - Goblin Caves


Andrast (In Progress) - Lead: @jacenpeter

This week, jacen has tackled an all new and big valley and has progressed a good distance in its' terraforming already.
In the south Wroxxite is winding up his impressive cliffs by adding grass to the flatter parts and converting the netherrack back to water.
Belfalas (In Progress) - Lead: @Thijs1801

Progress is going strong on Belfalas' west coast: Brazen is working on some smaller islands around the tip of Belfalas near Methrast, one even has a fancy castle on it! Also in Methrast things are progressing and about wind up. Focus this week clearly lay once more on the harbor district which now got a new set of landing piers.
Further to the north we have Lenthir Mistad Lostfalls which is coming along fabulously, just check out the screenshot to get an impression!
And even further up Eriol is advancing his terrain literally block by block.
Lamedon (In Progress) - Lead: @_Luk

Looks like all the houses have been erected in the still unnamed village in northern Lamedon! Additionally a second mine has opened during the past week.
MORIA (In Progress) - Lead: @Despot666 & @Finrod_Amandil

The progress in Moria this week can only hardly be grasped in it's entirety, so I am only naming a few of the current construction sites:
  • Despot and a good bunch of Artists have made another fantastic step of progress in the vertical connector hall: The ceiling has been placed and the massive cranes are being added as we speak.
  • Bender with support of Fire and again a lot of Artists has done amazing progress on the priests chambers next to the hall of Aulë. Go check it out, if you don't get lost on your way there, you'll surely loose any orientation inside the priests chambers...
  • Ivan has finished his training hall, along with some residences for the soldiers along the sides of the main hall.
  • Wraith continues working on the massive Goblin cave.
  • Beside that a massive numbers of corridors and other smaller places.
And then of course the big news that you might have already seen in the 6th anniversary announcement: Yes we're going to have a build day again! The last proper one was Osgiliath which was when we started Gondor, which was ages ago! On Sunday, October 9th we will build the houses in the Chamber of Light, be sure to be there and claim your own house to build! (Further details will be announced soon)
Tolfalas (In Progress) - Lead: @Tyranystrasz

No progress this week.
Valley of Erui (In Progress) - Lead: @Mandos

Mandos is moving up the valley of the Erui with his voxelling, slowly but steadily. Meanwhile it's the Artists who take care of building all the farmhouses and their respective fields.

Texture Development

@Eriol_Eandur has submitted a custom texture for the Armorstands in Moria, which will make look skeletons even more realistic and creepier...


Plugin Development
Animation Plugin (In Progress) - Dev: @Ivan1pl

No progress this week...?
Plotbuild Plugin (Implemented) - Devs: @Eriol_Eandur & @Ivan1pl

No changes, everything working fine!
Architect Plugin (Implemented) - Dev: @Eriol_Eandur

Multiple fixes, most notably the custom head gallery is now fixed and properly updating, and Eriol also has developped a prototype function that allows submitting heads using the /give command one may find in Head Collections on the internet.
Minigames Plugin (Implemented) - Devs: @Eriol_Eandur

Multiple bug fixes.
Rank Updates

Congratulations to @Patrick_0901 who accomplished his promotion to Artist this week!​

Media of the week

@mattlego has invested a decent amount of time to render his minimap using the Journeymap mod, and here's what he got from it:

Upcoming

Themed Build

Themed Builds are weekly build events that serve to show off your building skills and/or help you to gain the skills required to get promoted to the Artist rank! All instructions on how to participate can be found in the thread linked below.

Theme: Tower of Avallónë
Resource Pack: Gondor
Link: #32/16 - Tower of Avallónë
Minecraft 1.11 Update
Mojang has just streamed the presentation of the new Minecraft 1.11 features a few hours ago. The snapshot will be released this Wednesday (28th), and here's all the features, commented by Xisumavoid:

Minecraft 1.11 Exploration Update: Minecon First Look (Llama, Shulker Box & New Mobs)


Closing statement

“It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question and he'll look for his own answers.”
- Patrick Rothfuss
.
.


Like our Planetminecraft page daily to help promoting MCME!​
 
Last edited: