Ultra HD (4K) far render shader screenshots

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Finrod_Amandil

hon. Head Designer
Mar 2, 2014
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#1
So as you may have heard we have now a Cinematic server which allows rendering far more chunks than the normal server (only few people have access simply because it uses a gigantic amount of server power). While @Dallen uses that along with Cinema4D I keep working without 3D editor or rendering program, but instead include shaders and take the screenshots in Ultra HD (4096 x 2160 px) using Mineshot.

As you have no access to that server I of course offer following some requests, however think of that I cant make shots with render distances as far as dallen can ;-)

ERIADOR
NTQGBKV.jpg

Shaders used: SEUS-v10.1-Ultra
lnbpqng.jpg

Shaders used: MrMeepz Shaders v05 Ultra+
GlZan3G.jpg

Shaders used: Chocapic13 V5 Extreme
JP5TrRl.jpg

zjeqsJM.jpg

Shaders used: Chocapic13 V5 Extreme

LOTHLÓRIEN
lhHRa5E.jpg
YPDb9PV.jpg

More screens a few posts below...
 
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Dallen

Developer
Developer
Apr 5, 2014
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Dallen's tavern, Bree
dallen.io
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#3
I think in some way shadders are better than renders because you have a bunch of different really good artists that make presets. With rendering i only have the textures to work with which mean i have to do a bunch of work in photoshop to add fog, clouds, ect.

Btw looks super good, love the 4k
 

Finrod_Amandil

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#4
ROHAN
8XYSSMO.jpg

Shaders used: MrMeepz Shaders v05 Ultra+
HmUExtu.jpg

Shaders used: MrMeepz Shaders v05 Ultra+
h2yyd1G.jpg

Shaders used: Sildurs Vibrant Shaders v1.08 Extreme
gk8KhFg.jpg

Shaders used: Chocapic13 V5 Ultra
PGXokCJ.jpg

Shaders used: Chocapic13 V5 Ultra


GONDOR
Ove1T0E.jpg

Shaders used: MrMeepz Shaders v05 Ultra+
g2wszRb.jpg

Shaders used: Sildurs Vibrant Shaders v1.08 Extreme
I7WFdWL.jpg

Shaders used: Sildurs Vibrant Shaders v1.08 High
60xPXxv.jpg

Shaders used: KUDA-Shaders v5.0.3 Ultra
6znIF0X.jpg

Shaders used: SEUS-v10.1-Ultra
Mb5WvQX.jpg

Shaders used: Chocapic13 V5 Extreme
3NMeDoG.jpg

Shaders used: KUDA-Shaders v5.0.3 Ultra
yeZUeeV.jpg

Shaders used: SEUS-v10.1-Ultra
1qEqhvE.jpg

Shaders used: Sildurs Vibrant Shaders v1.08 Extreme
More screens yet to come.
 
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Finrod_Amandil

hon. Head Designer
Mar 2, 2014
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#5
MORE GONDOR
TqBeyAx.jpg

Shaders used: MrMeepz Shaders v05 Ultra+
NcgQEFN.jpg

Shaders used: SEUS-v10.1-Ultra
H9ZitdQ.jpg

a2BzTdO.jpg

GFshVI5.jpg

qHvv7Lt.jpg

t34qxzS.jpg

p6EMoqL.jpg

Shaders used: Sildurs Vibrant Shaders v1.08 Extreme
31uH84g.jpg

Shaders used: Conquest of the Sun





 
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Ardelenia

Hardcore MCME-er
Mar 1, 2014
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Chicago, USA
#6
Beacon Hills shot is magnificent. Would there be any way to use this far render server to do a video thing flying along the beacons (like in the movie) without killing your computer?
 

Finrod_Amandil

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#7
Beacon Hills shot is magnificent. Would there be any way to use this far render server to do a video thing flying along the beacons (like in the movie) without killing your computer?
Most likely not, the sheer amount of loaded chunks is causing a massive fps drop; even without shaders if you stand at a spot for a few minutes fps drop below 10 (and I usually get 150-250 fps on main with best quality Optifine settings)
 

Wodleth

Hardcore MCME-er
Mar 1, 2014
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#8
I'd like to request a full screenshot of Pelargir, with slums and all. (If possible :p)
 

Finrod_Amandil

hon. Head Designer
Mar 2, 2014
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#9
I'd like to request a full screenshot of Pelargir, with slums and all. (If possible :p)
Problem there may be that Cinematic server map is not frequently updated; on main I already made some far render shots, you can almost get the main city inside the walls, but not more. However once Pela is fully done q can surely update the map on the cinematic server for some nice screenies
 

Finrod_Amandil

hon. Head Designer
Mar 2, 2014
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#11
Could you get Isengard with the mountains around it?:D
There's a reason that on the first Isengard shot are no mountains ;) Even though it clearly seems like the Misty Mountains and Nindalf shots cover a far larger area, that's not the case (which you can verify with dynmap). So I still tried to get a major part of Orthanc and a nice horizon out of mountains onto one screen, but even with maximum FOV it seems to be impossible...
ew7cAQh.jpg