For years, I've wanted to get shots of cities like Dol Amroth from angles where you can see the horizon and the rooftops at the same time. Due to chunk rendering limits (and the limits of my rigs), this is near impossible to do well. The fog helps make this attempt look alright in this case.
Got this still from one my clips meant for the 13th Anniversary YouTube Short to demonstrate my settings to Toti. I actually am rather happy with the shot, though, so I'm posting it here.
Not as satisfied with this final shot as I was at the time taking it in-game, but it honestly could be far worse. Think I expected the cloud shadows to work a bit better, but it's hard to complain with this result.
A more recent shot. This is the result of me watching a 25 minute video on woodland photography and getting inspired. For this shot, I chose a less wide aspect ratio to experiment with aspect ratios other than my normal go-to square, 16:9, and 9:16 ones.
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