Was experimenting with a new technique to get this shot. Bright fog and the sun placed behind the focus, allowing for a very clear silhouette. Love how it came out!
Older shot, definitely. Liked how the lighting came out and the rich colors, but aside from that, this shot ain't quite doing it for me. The blur is obviously Gaussian and just smears everything it touches. This was also a shot that just didn't need to be 16:9.
Looking through all these Pelargir shots of mine has taught me that I sometimes make mistakes that any newbie to screenshotting would make. And hey, it's always fine to experiment, but maybe not when it makes me cringe mere months later. Where's the focus of the shot, man? xP
This is the village of Pathu Canas. Don't let the warp name confuse you! Hithrengarth is the name of the castle at Pathu Canas. Was preparing for a tour here on a tight deadline and wondered if I could get a good shot of it. Happy with the result.
This was taken not long after discovering that stormy weather darkened my shadows and clouds in the Bliss version of the time. Made full use of that reintroduced feature carried over from Chocapic.
For years, I've wanted to get shots of cities like Dol Amroth from angles where you can see the horizon and the rooftops at the same time. Due to chunk rendering limits (and the limits of my rigs), this is near impossible to do well. The fog helps make this attempt look alright in this case.
I had gotten a shot of this bridge in a Sevy Tour video from 2021, and I wanted to come back to it and do it real justice. It is a very pretty build. Makes for a good test of a shader's global illumination settings as well.
This tower has been the subject of many a screenshot over the years, and I don't blame its photographers one bit. Still, it does make it hard to come up with different styles and angles for it. In this case, I felt that the warm morning lighting went well with the fog surrounding the rest of it.
I don't like to stick to one style of screenshot. Instead, I try to vary up my settings and editing from time to time to give a wide range of styles. In this case, I was definitely going for the moody, dark atmosphere.
Got this still from one my clips meant for the 13th Anniversary YouTube Short to demonstrate my settings to Toti. I actually am rather happy with the shot, though, so I'm posting it here.
Not as satisfied with this final shot as I was at the time taking it in-game, but it honestly could be far worse. Think I expected the cloud shadows to work a bit better, but it's hard to complain with this result.
A more recent shot. This is the result of me watching a 25 minute video on woodland photography and getting inspired. For this shot, I chose a less wide aspect ratio to experiment with aspect ratios other than my normal go-to square, 16:9, and 9:16 ones.
This shot was taken around the peak of my creative rush in June and July. Using the seasons feature of Bliss, I purposefully framed the composition of the shot so that I could crop it to the vertical after taking it. I think came out quite nicely.
After a creative rush from June till August, when I got some of my favorite shots to date, I was rather grasping at straws for that creativity and motivation to screenshot. This shot came out of that time in September and isn't doing anything special as a result. It's not bad, but not great either.