This is the workflow on how to make a music region with OpenAudioMC
- Download the sound file
- Upload it to the media server and put it at
Code:
/home/mcme/media stage - Convert the file if necesseary to an mp3 :
and rename it to the standardCode:
ffmpeg -i file.wav file.mp3 - Move this file to the web directory at
Code:
/var/www/media/music - Verify if you can access or download the file by visiting Index of /media/music
- Select a WorldEdit region and make sure to
Code:
//expand vert - Create the WorldGuard region
- /rg create <region name>
- /rg flag <region name> build allow
- Create the OpenAudioMC region
- /openaudio region create <wg region> <source>