• Welcome to MCME!

    Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.

    To get started, visit The New Player Guide

    Joining the server

    Joining the server can be done straight away, but you will have to pass the New Player Quiz. Use the The New Player Guide to get acquainted with our community.

    IP: build.mcmiddleearth.com

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Phe's Eriador 64x64! 2.0

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I typically prefer higher res packs to 16 or 32, not that they are bad, its just my preference. So I cobbled this together from textures from the default 64x64 LB Photorealism/Misa Realism and my own textures.

The Prancing Pony
HeYE9fp.jpg


The Bree Market
xWnns9j.jpg


Rivendell
EVBB4ud.jpg


Closer look at some of the common textures.
8x9a5xe.png


Also included are some textures that MCME doesn't use (but may in the future)

All flowers, corn stalks, double grass and bushes, are included!
Q2sP3Hs.png


Changes:
  • Converted from 128x128 to 64x64.
  • Animated torches! (redstone torch animation unfinished)
  • Added all flower textures.
  • Fixed bug where Redstone and Diamond blocks were Purple/Black boxes
  • Textured Podzol from 16x16 to 64x64 (the unseen block is the enemy!)
*All blocks are 64x64 except for the paintings, which are 128. I'm looking into a bug where scaling them down to 64x64 caused my game to crash each time. Until then they will remain 128*

All credits go to MCME for the original packs, myself for the custom block textures I created, and LB Photorealism/Misa's Realism for textures reused from my 128x128 packs
Author
pheonixsang
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