CrunchyApplez
Is going on an adventure!
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Just as the title states, I'm creating some interior floor plans, starting with Bagshot Row on The Hill in the Shire. They also include some issues I have found within each interior zone (it's not bashing when it's constructive!). Why am I doing this? Simply put: for fun. I like pondering over old maps just like ol' Bilbo, and decided to share them. I won't be doing any exterior maps, the dynmap is for that.
Each square represents a block. On the sides of some rooms, you will see half blocks, this basically means this block is only partial, something that is very common in "round" hobbit holes. Little rectangles on the edge of squares represent doors, while the ones in the middle of a block represent gates. Squares within rectangles that extend slightly into rooms represent hearths.
Links
Bagshot Row #1 #2 and #3: http://imgur.com/a/w6uWo
Bag End: http://imgur.com/a/C0TAP
Next Plan
Each square represents a block. On the sides of some rooms, you will see half blocks, this basically means this block is only partial, something that is very common in "round" hobbit holes. Little rectangles on the edge of squares represent doors, while the ones in the middle of a block represent gates. Squares within rectangles that extend slightly into rooms represent hearths.
Links
Bagshot Row #1 #2 and #3: http://imgur.com/a/w6uWo
Bag End: http://imgur.com/a/C0TAP
Next Plan
- Hobbiton north of the water
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