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[Official] MCME Derp Report Thread

Fixed, although the derp in the sewers is not fixable, the way the sewers we're built is basically a thin layer of water over air. I tried to change this but not all the layers are waterloggable. So unfortunately this is something we need to live with :(. Also the slabs in ironmere I just right clicked with a sword and they come back, I remember this happening a while ago and it's just some weird client side glitch ig. Anyway thanks for the report :).
I have also noticed this. I have also right clicked it, then went to another world (for example theme) and then came back to the normal world and it went back to being gone/invisible.
 
We have found the Orthanc stone anvil. And then some missing water and waterlogging just west of the Gap of Rohan. The boats shown need all sides waterlogged.
 

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The river abruptly ends at this point with nothing left of it upstream into the mountains. It's at the northern edge of Fangorn.
 

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Found some more happy little accidents, this time in Annuminas and Fornost, also some odd looking sand in between these two locations
 

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"I will travel across that land. Searching far and wide." And so I did, some missing blocks in Michel Delving, missing water in the old forest and Mount Gram and some other missing water. Also found this weird vine in Annuminas, don't know if it's a derp though.
 

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Some missing waterlogging, a wool block that pops through which can just be a normal ceiling block since there is carpet above it and some roof popping into the throne room at Tarannon Falastur.
 

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There are a lot of Steve Heads that should probably be textured near the gate of the palace in Dol Amroth, and in some ships and piers in the harbour.
Edit: they are almost everywhere in that city.
 

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Last edited:
Some need for waterlogging just north east of Tharbad and some out of place stone slabs?? just near Dol Amroth.
 

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Saw a few other right after last post... missing water, a slab that could be waterlogged idk though, and a missing waterlog on a ship.
 

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Found on the wall in Harlond, one of the step blocks is rotated 90 degrees from all the others down the row, and another spot where one is missing.

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An out of place block in this river and then some (happy) little trees that have seen better days near Udul and Agar and a missing water in a river south of Lond Daer.
 

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Missing block and a 2 block water drop in this river that looks a bit weird to me.
 

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Some random sand in a forest type area, and then a floating halfslab (on a client side invisible block) and then 2 missing blocks that aren't invisible client sided.
 

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Missing waterlogging at Edoras, some missing water and a random block in the river (looks kinda hot so be carefull). A terracotta block near the Falls of Rauros which I'm sure is out of place.
 

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Some weird currents around Tolfalas, might be some waves from the Drowning of Numenor, and then some missing water.
 

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Missing water in Mount Gram and I think the Dynmap north of Lhund Lake needs an update and the coast west of it too, but idk.
 

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Colo found a few steve heads in DA and I found these in Min-Rimmon. Could there be an reason why these heads turned to steve heads, if so it might be easier to find some more.
 

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Floating plants and some weird water near osgo
 

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