Ok so I mentioned this on the poll about rank merges. but I thought I'd dedicate a thread to this idea. I don't know much about plugins or whether what I'm about to suggest is feasible in minecraft, but I would like your opinions on it.
so here goes.
Build Skill Tags: (not too be confused with ranks) (a member can only have one of these tags at a single moment in time)
This idea stems from the fact that not everyone can be amazing at building. some are okay some are good.
most people want to help build and sometimes job's aren't always running.
so I was thinking much like a rank you have build skill tags. which allow certain privileges
Thrall: These people with this tag cannot build at all unless supervised by a member of staff
Okay builder: These people cannont build unless supervised but can be trusted for fixes etc without supervison, but must first ask a staff member if they are allowed. (Must have been an active member for at least 3 months)
Good builder: These people can fix and be trusted to build simple things such as roads without being supervised, but like an okay builder must ask a staff member for permission first. (Must have been an active member for at least 6 months)
(The reason I believe you would have to have been a member for a certain amount of time to gain a tag is because the longer you have been a member the less likely you are to grief)
Exceptional builder: This tag is awarded to Artists
Speciality Skill Tags: (a member can have as many of these as there are tags)
This is idea stems from the fact that some people are better at other aspects of building than others.
so here are a few that I thought up.
Terrain: These people are skilled at sculpting terrain, whether it's caves, rivers etc
Trees: These people are skilled at building realistic looking non-generic looking trees.
Roads: These people can build roads just how staff like em.
Statue: These people are skilled statue builders, and can make realistic statues
Gondor: These people are skilled in the Gondorian architecture, whether it's a house, wall fortress etc
Rohan: These people are skilled in the Rohan way of building
Enemy/Mordor: These people are skilled at building in evil architecture
Hobbit: These people can build in the hobbit/ rural style
Elven: These people are good at building in an elven style
Arnor: These people are skilled in Anorian architecture
Dwarven: These people can build Dwarven architecture
Ruins: These people are good at ruins and ruining building.
Interior: These people are skilled in the art of Feng Shui
These are all the ones i could think of. some maybe too trivial or merged together.
The way I see it, members can apply for various tags just like they do ranks. with a staff member overseeing them. once a a tag app has been accepted. it appears by there name on the servers. and also as a hidden rank or tag on the server. this would allow a staff member to create a job with certain requirements such as build skill and specialities. post a notification on the forums. people with the required tags, can join the job be told what to do, by a staff member, once they understand they are given build privileges and can build in the areas marked out. this would mean that a staff can start a job accept people into it once they understand what needs to be done. and if the staff member goes offline. the people on the job can still build unsupervised. until the job is finished. (but to make things clear specialities are judged just as vigorously as artist ranks, but don't have to proficient in most things like artists do.
Again I don't know if this is feasible to do as a plugin or on the forums. bit it is just an idea.
so give me your opinions and your own ideas tag ideas etc, and improve it.
I believe this idea could help maximise efficiency on the server. as lets be honest there's miles of roads and paths that need building and people who want to help can show commitment by gaining the tags necessary to build the roads unsupervised (will still have to checked once finished of course) (this is just one way I think this idea can be helpful).
so that's enough from me. what do you think
so here goes.
Build Skill Tags: (not too be confused with ranks) (a member can only have one of these tags at a single moment in time)
This idea stems from the fact that not everyone can be amazing at building. some are okay some are good.
most people want to help build and sometimes job's aren't always running.
so I was thinking much like a rank you have build skill tags. which allow certain privileges
Thrall: These people with this tag cannot build at all unless supervised by a member of staff
Okay builder: These people cannont build unless supervised but can be trusted for fixes etc without supervison, but must first ask a staff member if they are allowed. (Must have been an active member for at least 3 months)
Good builder: These people can fix and be trusted to build simple things such as roads without being supervised, but like an okay builder must ask a staff member for permission first. (Must have been an active member for at least 6 months)
(The reason I believe you would have to have been a member for a certain amount of time to gain a tag is because the longer you have been a member the less likely you are to grief)
Exceptional builder: This tag is awarded to Artists
Speciality Skill Tags: (a member can have as many of these as there are tags)
This is idea stems from the fact that some people are better at other aspects of building than others.
so here are a few that I thought up.
Terrain: These people are skilled at sculpting terrain, whether it's caves, rivers etc
Trees: These people are skilled at building realistic looking non-generic looking trees.
Roads: These people can build roads just how staff like em.
Statue: These people are skilled statue builders, and can make realistic statues
Gondor: These people are skilled in the Gondorian architecture, whether it's a house, wall fortress etc
Rohan: These people are skilled in the Rohan way of building
Enemy/Mordor: These people are skilled at building in evil architecture
Hobbit: These people can build in the hobbit/ rural style
Elven: These people are good at building in an elven style
Arnor: These people are skilled in Anorian architecture
Dwarven: These people can build Dwarven architecture
Ruins: These people are good at ruins and ruining building.
Interior: These people are skilled in the art of Feng Shui
These are all the ones i could think of. some maybe too trivial or merged together.
The way I see it, members can apply for various tags just like they do ranks. with a staff member overseeing them. once a a tag app has been accepted. it appears by there name on the servers. and also as a hidden rank or tag on the server. this would allow a staff member to create a job with certain requirements such as build skill and specialities. post a notification on the forums. people with the required tags, can join the job be told what to do, by a staff member, once they understand they are given build privileges and can build in the areas marked out. this would mean that a staff can start a job accept people into it once they understand what needs to be done. and if the staff member goes offline. the people on the job can still build unsupervised. until the job is finished. (but to make things clear specialities are judged just as vigorously as artist ranks, but don't have to proficient in most things like artists do.
Again I don't know if this is feasible to do as a plugin or on the forums. bit it is just an idea.
so give me your opinions and your own ideas tag ideas etc, and improve it.
I believe this idea could help maximise efficiency on the server. as lets be honest there's miles of roads and paths that need building and people who want to help can show commitment by gaining the tags necessary to build the roads unsupervised (will still have to checked once finished of course) (this is just one way I think this idea can be helpful).
so that's enough from me. what do you think
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