The Official MCME Times
TITLE!
(Yeah I couldn’t think of anything better)!
(Yeah I couldn’t think of anything better)!
Editor's Note by BWOT
What happened? You guys tired of getting killed in survival? Anyway…. Us admins have a lot coming as usual and a lot to do. Also with the leaving of the Mandalorian and the coming of an Owl, we have had to rejigger things a bit and it will take a few weeks to get back into the swing of things. Also we are going to have a couple things coming which I promised which are new so bear with me. Osgiliath Vegetation Update Started and we will have a project progress next week on that but for now read this for information: In Progress - ***Osgiliath Vegetation Upgrade***
~ Project Progress ~
Andrast - Lead: @jacenpeter | In Progress
Report by BWOT
No report to give. It looks good though
Belfalas – Lead: @Darki/@Eriol_Eandur | In Progress
Report by BWOT
Well, well, well… look at what we have here. We need to get this project back on the road, I’m sure @Darki will inform me of a great plan that he has all typed on his computer just waiting to send out, and that he just forgot to send it to me **hint-hint**. Some small updates though, but still lots to be done.
Report by BWOT
You remember last Times message? Well it still applies so look at it if you forgot!
Report by BWOT
Lot and lots of great progress. As I posted in #news:
“It has come to my knowledge that the 21st hall is being worked on as we speak. This is the most iconic location in Moria by far. I am really glad we have got to the point where we are working on parts of Moria which are at least mentioned in the book for like two lines. Still better than nothing and we should all be supporting our builders doing it @Napoleon0605 , @NicTheFifth and @Didi45 . Of course we can't leave out our glorious new Moria Leader @Patrick_0901”
So great job guys and keep on going, also I saw work in the “I have no memory of this place” area so that’s pretty interesting.
~ Texture Development ~
Update our resource packs to mc 1.13
Resource pack structure is changed very much but @Merlinc01 already found a RP converter that does most of the needed file renaming. Still as our resource packs are quite special a lot of derp fixing by hand will be necessary.
~ Plug-in Development ~
Report by EriolUpdate MCME to mc 1.13
I’m currently experimenting with mc 1.13 to learn which new block states could be useful for us. First results are quite promising, but I want to do more tests before publishing details. I also working on an overview of all work to be done before MCME can update to 1.13:
Spigot Server
⧫ Development build for mc 1.13 is not safe to use on existing worlds.
External Plugins
⧫⧫⧫⧫ 4 plugins: unknown
⧫⧫⧫⧫⧫⧫ 6 plugins: no version for 1.13 available yet
⧫⧫⧫⧫⧫⧫⧫⧫⧫⧫⧫⧫ 12 plugins: version for 1.13 available but not yet tested
⧫ 1 plugin: version for 1.13 crashes or is bugged
0 plugins: version for 1.13 tested and working fine
MCME Plugins
⧫⧫⧫⧫⧫⧫⧫⧫⧫⧫⧫⧫⧫⧫⧫⧫⧫ 17 plugins: not yet tested
plugins: testing in progress
plugins: tested and working fine
FOR PART 2 OF THE MCME TIMES EDITION: ANNOUNCEMENTS, CLICK HERE:
https://www.mcmiddleearth.com/threads/the-mcme-times-26-08-18-announcements.5040/
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