Class 2 - Voxel tricks Part 1
Floating Torches:
with voxel you can place floating torches to make chandeliers and lamp posts, just place a torch on a wool block.
faceless log:
With voxel, you can edit a log so it has no front or back. This comes in handy when building trees. Don't overuse this though. Also not the direction of the faceless log. Make sure it doesn't change.
half doors:
This can be used to make wooden paneling. Or you can make troughs for animals. Watch out! These doors are easily break-able! Placing blocks next to them makes them break.
How to set up the trough:
Place red wool where the water is going to be. Then ask a staff to place the doors next to the wool and let them replace the wool with water.
Class 2 - Voxel tricks Part 2
Floating rails:
Detector rails are re-textured as rope. With voxel you can hang them in mid-air. How to set it up? Place red wool blocks under the rope where it needs to hang. then ask a staff member to remove the wool.
Piston heads:
With voxel we can place piston heads and use them as tables or wheels. Some even use them as mechanical wheels for windmill interiors. Be careful, these things break a lot when interacting with them or the space around it.
Floating ladders:
Note that the ladders are only visible from the front.
Trapdoor windows:
With voxel we can place trapdoors without having to place it next to a block. So you get this. click the trapdoor to see how it is attached. The same with this hoop. The block in the middle got voxeled out, so you get floating trapdoors. Just place a sand block beneath the cactus and ask a staff to remove it with voxel. Floating cactus with voxel- you can place cactus without having to place sand. In rohan and gondor tp, cactus is meat, so use this in butcher shops or the likes. EXTRA! use the rohan pack here.
Class 2 - Rohan Roofs
Wheat Roofs:
Rule 1: Hide the dirt! Especially on the inside, people tend to forget.
Rule 2: Be consistent. Also use wheat on the corners. Don't be afraid to try that out but remember to cover up the visible dirt!
Pyramid roofs:
Don't make pyramid roofs with wheat. it looks derpy unless you are really going for it. Which most people aren't because it's not pretty. Don't use this for big rohan houses.
Class 2 - Texture Pack Tricks
Rails:
Not only straight rails look different in the eriador texture pack, but bent rails also aren't normal.
Lothlorien leaves:
EXTRA- Use lothlorien texture pack here. Use the re-textured leaves of the loth pack to your advantage when building with it. Take a snow block and just keep right clicking!
Brewing stand:
The brewing stand has been re-textured to a chain hanger. So don't place a cauldron on rope but on the brewing stand instead. Like in the example! Also don't use the brewing stand as a regular stand, because it doesn't make sense if you see a couple of chains on the floor in your house.
Ender portal:
The ender portal has been re-textured in the eriador tp to a lower brick block. this makes it into a sort of lamp post or a brick foundation for anything. See rivendell for examples on usage in rohan tp, it got re-textured as a cheese board. This is excellent for interior design.
Cactus meat:
In the gondor and rohan pack cactus is changed into meat! We can place it everywhere with voxel.
Sapling,warts etc.
Tobacco in eriador tp, it's actually not a plant but the stake of a mellon plant. Just plant one and stop bonemealing it before a mellon appears. This is how we did the fields in the shire.
Chair seating:
A daylight sensor can be used as a seat with a half iron door as a backrest. Check the vocel class for more.
Class 2 - Big Trees
How to spawn a big tree made by captainDagless- Using this technique you can easily make big trees with saplings. useful when you don't have voxel. Go to i.dags.me/mcme/treetut.gif
Class 2 - tips on adding depth
Glass panes:
Don't use glass blocks for windows but use panes. it looks like a more realistic window and you add more depth to your build. this raises the level of detail in your build.
Double walls:
If you use a double wall for stone houses, you can make pillars and more details like using stairs. The arnor building style draws heavily on this trick. just check Lond Daer, tharbad or annuminas on the main build server.
Overhang on roofs:
When building roofs, make a slight overhang with stair blocks. it gives more depth and details to your build. you'll see this trick a lot on mcme.
Doors and depth:
Placing doors on the right side of the wall can make them look more itneresting. it also makes sure your wall design doesn't look flat and dull. Here at mcme we don't like flat things.
Class 2 - Bridges
A lot of people make good outer rim bridges. this means the bridge itself is a good arch but the stair inside are not. The stairs are, in this case too diagonal, whilst slabs give a better curve in this case. This is not the best bridge but it is just an example of what people tend to do wrong with the stairs. A great example of a good bridge is the brandywine bridge on the main build server made by ryanturambar.
Class 2 - Mountain planning
First off, plan the outlines. use a wool line to indicate where your mountain edge will approximately be. afterwards all you have to do is connect the different lines and you've got a mountain. big mountains are almost impossible by hand so staff use voxel. if you want a staff member to help you, you can aid him in placing the outlines and he will do the rest. notice that the example doesn't look good. Let's change that by adding more curves and rocks to it! See the next example for the result. Notice that i just added several layers to thicken out the wall. it takes a bit of trial and error to get a good result. look at the curves topic by captaindagless for more tips.