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[Official] MCME Derp Report Thread

There is a backwards footprint, that can be seen in the screenshot. It could confuse people.

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I found some Lighting errors in an area near Trollshaws. The last screenshot shows the coordinates of where I was. There could be a lot more around there but that's all I found

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Update: There's a lot more if you follow the footprints from there
 
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This Stream near Wellinghall has an open side. However I am not familiar with very down-flowing streams so this may be normal.
 
Sorry that this isn't a very specific derp but anyway:

There are a number of watchtower flets scattered throughout lothlorien, generally near the boundaries. Some of them have double-sided ladders, a holdover from before minecraft displayed the texture from either side of a ladder. Now it looks ugly because they are too thick. I have gotten a few fixed but I know I also missed some. Make sure to check all floors.
 
I fixed the light glitches in Bree as well as between Bree and Weathertop (I forced the light updates by manually placing solid blocks in the fake light sources and then removing them). It seems the light glitches were caused by a race minigame as the lights were placed at even intervalls and wherever there was a light glitch there were always four fake light sources in the exact configuration as the glowstone blocks on a race checkpoint.
 
Found and fixed more light glitches caused by races today. One that stretched from Weathertop to the tip of the Hollin Ridge via the Ford of Brunien and one that slithered it's way through the Trollshaws.
 
In Fangorn I found this blocks that seem out of place
 

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Seems to be my derp finding day today. Found a truly massive area in Fangorn Forest where the logs aren't all-side bark logs. Took two coordinate screenshots that could be used as two opposite corners to cover the entire area with a command (assuming we have commands that can affect that large an area)
Just a heads up to anyone with WE. This has still not been fixed and it's a huge derp.
 
Missing footprints on the path towards redhorn gate.
What I mean is, the footprints abruptly stop. The description for redhorn gate says that the fellowship reached around that point before turning back.
 

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@Husarl when you are following the path you should see is that some footprints are backwards, it is a bit weird but when they stop you need to turn around
I'm aware of that they turned back. I was under the impression they turned back due to falling rocks, snow storm, and snow drifts.
The screenshot I attached has no snow to speak of. I'm suggesting a derp: footprints should have made it further into the snow biome before turning back.
 
When they crossed the mountains it was during the winter, our server is set in the spring or summer so conditions will be much better
 
Found these
 

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Didn’t get a screenshot, but the game glitched at sauron’s eye in amon hen. Had to turn off server resource packs to get out, thanks!
 
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