Building blocks should remain 16px, 32px can be used for all flowers / crops, and in building blocks to realise some ornamental structure (i.e. intricate runes or other symbols)So, can we have 32 bit textures now? I remind You I already made bunch of those. Asking cause this texture is 32x32.
So what about the 32x32 window glasses? I like them but @Despot666 is right: They are obviously not only small ornamental structures.Building blocks should remain 16px, 32px can be used for all flowers / crops, and in building blocks to realise some ornamental structure (i.e. intricate runes or other symbols)
But we need to remain on a 16px base; or else we would have to exchange all the textures at once.
It's just an early idea, thus please take it just as that: To make download times a bit better it may be possible to split packs into a base pack which houses all the textures shared across the packs, and then smaller regional packs for the region-individual textures. The base pack then would not need to be switched by the plugin when changing the region.Please also keep in mind that most adventurers use the automaticly downloaded rp's, so if we're going to have alot of 32x32 textures, the download time might become three times longer
A bit realism but mostly pixelated cartoonish.What is the MCME style?