Yesterday when I logged in I was in the Paths of the Dead without fbt on (why isn't important) and what I saw then made me realise something. A lot of our builds are in great danger. You see, in 1.13 or 1.14 they changed lighting so that light is able to pass through the non-solid sides of slabs and stairs which means that places like PotD, the Glittering Caves, the Great Barrow and all the other places where we have used the lights-behind-slabs technique to get an eerie or mystical feeling will be eerie or mystical no more as they will be brightly illuminated by the lights that currently is blocked by slabs or stairs.
A lot of the atmosphere of these places relies heavily on that trick and they simply wouldn't be the same if they became properly lit up by these lights so I wouldlike to ask our dev-team if perhaps they have any idea how to solve this problem, preferably by coming up with a new way to achieve this effect as simply removing the light sources from these locations would greatly diminish the impact and atmosphere of these places.
PS. If this ought to go in a different thread please move it to the proper thread.
A lot of the atmosphere of these places relies heavily on that trick and they simply wouldn't be the same if they became properly lit up by these lights so I wouldlike to ask our dev-team if perhaps they have any idea how to solve this problem, preferably by coming up with a new way to achieve this effect as simply removing the light sources from these locations would greatly diminish the impact and atmosphere of these places.
PS. If this ought to go in a different thread please move it to the proper thread.