Now to responses to certain statements which I feel cannot go unopposed.
I have to say, I agree with
@Fireinferno13 - we have put in countless hours more than ardacraft has, and yet they are making literally no meaningful concessions in the merge. They get to keep terrain, existing builds, mods, and resource packs, while we are left with a few token gains like the rules system and the name. Additionally, the builds are not really "mixed;" ours will be essentially thrown away since we will have to increase the size by almost half and change the resource pack. It seems almost like the agreement is saying that we have come to realize ardacraft is better and now we want to join them.
And as a final note, this whole project just looks to most of us as Ardacraft appropriating MCME into it's map, and community. If you look at all the headers/ points of discussion in this document it's Ardacraft's launcher, resource pack, rules, lore, and financial system, this looks less like an equal merger and more like MCME helps Ardacraft become better.
These are good examples of a conception of the merge based on that document. I'd like you guys to forget about this sort of conception for now because it has no relevance.
Ugh i hate making so many posts, but here comes another
I want to find out what fornads intentions truly are, because i do not belive the base value of what he has said so far, looking at it from a positive perspective. He probably knows everything we are saying here, with seemingly everything being told to him by someone :/ , but so far he has given no indication of catering anything to us, besides playing up despot and others with cool mod features on their teamspeak. I think he is totally playing fin atm, so we must find out for ourselves what his true intentions are, because if you think about it, even if his intentions are good, why should we cater to someone that left us. He could have changed mcme if had actually wanted to. Instead he goes off with some other lads for 2 years. And now you want our people to follow him, that has shit talked us in numerous youtube videos, and posts, as well as shitalking tyran and other members. What they are saying and whar they are doing has never added up, and it still doesnt, just as they both fin and fornad say "this was never meant to be a secret" yet wtf else was it going to be? Dont deny the truth. Fornad wants to keep his power, and so do i and everyone else but hes only done stuff so far to undermine us, as i see it.
Main point: find out what this operation janus (suspicious name in itself) is coming from fornads view. Wether it is just to attract ppl to ardacraft or is he actually trying to help.
When I founded ArdaCraft two years ago, I did it because I had serious concerns over the changes that were being made at the time, and believed that there was a significant chunk of MCME’s community who were going to leave the server as a result.
Though I tried to change things from within the server by offering my map to Homie (and indeed had often tried to push towards things like greater lore accuracy before that), it was rejected, and so I made the choice to leave. My beliefs about the community proved correct, and instead of leaving Minecraft forever, players who shared my concerns like Glov, Fresh, Dags, wheellee and Guan followed me. When asked on YouTube videos or comments on Reddit about why I left MCME, I gave an honest answer. If you see that as 'shit-talking' then I don't know what to tell you.
I now believe that MCME is at a point where many of my concerns are either resolved or are on the path to being resolved. Finrod has pushed for a greater emphasis on the lore and on realistic terrain. Despot has made 3D models for Moria, pushing the boundaries of Minecraft, and has made a 32x32 Eriador pack. Tyran is doing work with WorldMachine. And there is a desire amongst many on MCME for a bigger map. I think that in many ways, our goals and aims have come closer in the two years since the split.
So I believe a merge is possible. But you might ask why I think it would be beneficial. For me this is not some sinister plot (how on earth I’d get that past Q and you guys I still cannot imagine) or some power grab (I'd have far less power on the new server than I currently do on ArdaCraft), but instead it is a homecoming, and a chance to make some changes in MCME that I thought were impossible (and almost certainly were impossible in the short term) two years ago.
All I want to do, regardless of labels or servers or conflict or drama, is to create the most awe-inspiring, vast and impressive Middle-earth in Minecraft that I can, and I believe pooling our resources is the best way to do that.
I don’t know how else to convince you of how sincere I am other than to say that I have a university exam later today and instead of studying I have put my time aside for this post. That’s how much this means to me.
A few things became clear there are still allot of issues between both servers. But the one that bothers me the most is the kind of ELITIST approach you and Ardacraft seem to have regarding how we should proceed to build middle earth. Of course we try to do our best with what we have. But for me it was never about being the best server in terms of builds or lore accurateness. For me it was all about the community I do not care if we where building Narnia with just dirt blocks as long as we where having fun as a community.
To me our biggest achievement is bringing people from all over the world together to work on a similar goal. And if we go into an elitist approach of perfectionism (more lore accurate "better" resource pack bigger map etc etc) nothing is just not good enough anymore. It will alienate a big part of the community.
If that was genuinely the case, why revamp Moria? You're making it bigger and with a better resource pack than the old one. Why did you ask me for my map two years ago? Did you not think that would alienate a big part of the community?
I really don't see how it is elitist to try to do the best job that you can - which is something I believe MCME has always done. In my view, having more builders (for example) would only aid you in that goal.
And I mean what kind of sick joke did you and Fornad try to pull with to name of a Greek "two faced" god as the name of the merge operation/plan in the google document.
"
The Roman God Janus... was the god of beginnings, gates, transitions, time, doorways, passages, and endings... Janus presided over the beginning and ending of conflict, and hence war and peace."
He looked into the past - and into the future. I thought it was appropriate. If you want to assume the very worst, then that's your right.
they are the dying server
Where do you get this impression from, I'd like to ask? Sure, we don't have as many players as MCME, but that's always been the case. We're currently making steady progress on a city that's as large as Osgiliath and another that's as big as Bree. I fail to see how a 'dying server' could acheive that.
As what has been said before, their mod pack might not work on all computers, a perfect example would be my own Mac. If this merge happened, I would be forced to resign because my computer would not even be able to run the launcher.
One of our most dedicated members runs on a Mac, so this is simply not true.
we simply don't need anything that a possible merge could offer. Even if we did need those particular benefits, such as larger world size, couldn't we eventually upgrade to that on our own? Our textures are 16x16, it's true, but once again, if we wanted something better, couldn't we upgrade on our own? Why go through such trouble, uprooting and making tons of voxel work in vain just to merge with a group who has benefits that we can make our own, on our own terms?
I'm sure that you could do all of those things (though it would take literally years to create a larger map to a good standard of detail on third-party programs), but during these talks with Q I will be offering them to MCME for no work at all on your part. Like I've said previously, the terms of the merge are all up in the air, but if my map were to be worked on it would require basically no Voxel work at all. Given how long Finrod's Misties section took, it's pretty clear that you guys have far more terrain work ahead of you than you have behind you.
we have a sense of community that in my opinion Ardacraft neither shares nor will ever achieve on their own.
This is genuinely laughable. Fire, when have you actually ever been on ArdaCraft? When have you ever participated in our community? How could you
possibly know that? There are people I've met on ArdaCraft whom I consider close friends, as incredible as that might seem to you.
Their server was founded on a belief of elitism and division, community values that MCME does not share given our focus on inclusion.
I see this word 'elitism' being thrown around a lot. Quite frankly, the way in which people of non-staff rank were treated at the time of the split was replete with elitism - that was a big reason why I had to leave. Even the Commoner/Thrall merge drama a while back showed that a lot of MCME's members felt superior to others because of their rank.
I do wonder whether you would have been more happy to see people like Glov, Fresh, Ben, Atlan and so on leave this game and extended community forever instead of pursuing their own visions and goals within them, simply because they created a division. Isn't part of 'inclusion' tolerating the different beliefs of others?
And if you want to make the claim that not everyone on Ardacraft is elitist or breaks our rules, Ori was just telling me this great story about how FORNAD himself constantly invites and asks Ori to join Ardacraft on OUR Teamspeak server and messaged him on OUR forums to go to their opening ceremony. Fornad, the owner of the server, is literally breaking our rules because he is manipulative and desperate so fuck him.
The idea that I am 'constantly' asking members of MCME to join ArdaCraft is a lie. I have not done anything of the sort since the foundation of the server. I messaged Ori, along with others, right at the very beginning, because they were people who had already expressed an interest in my map and my server -
they already knew about us, and were functioning, sentient beings able to make a decision between the two. Would it have been somehow better if I'd messaged them on Steam? Is there any real difference, at the end of the day?
Fire, we've never really spoken that much, so I find it incredible that you seem to know me and my intentions so well. A year and a half ago -
well after ArdaCraft was founded, I'll remind you - you said in a PM to me "god i love you some times haha" because I was defending MCME against someone's dumb accusations of the server being like Nazi Germany. If you can like someone at one time for defending your group, and hate them at another for causing any kind of danger, perceieved or not, for that group, then you are guilty of tribalism. Try to at least be aware of your own biases here.
MCME has a sense of pride in our work that I also doubt Ardacraft could ever achieve.
Again, this is a complete fantasy based on your own biases.
we are a server that seeks to serve the community whereas Ardacraft seeks to serve the few.
How, exactly, do you imagine I could have gotten anywhere without a strong community at my back? We literally have a section of our forums called 'The Community'. We have community meetings every month where people can raise concerns and questions.
Our resourcepack is OURS. Our community made it, our community continues to make it
Two things:
a) For a
long time after MCME started out, the RP was based on Painterly. The resource pack being entirely yours is a relatively recent development, and to expect ArdaCraft to have such a resource from the outset is completely unreasonable. A growing number of our textures (I would estimate around 35%) have been made by members of our community.
b)
I think that the MCME Resource Packs could and should remain in place in the event of a merge. They are undoubtedly a fantastic resource which I wouldn't want to throw away. Again, don't let that document guide your thoughts on this matter. These are extremely early days.
Our plugins were creating by OUR DEVELOPERS
And so was our mod. I'm not suggesting getting rid of those plugins either - MCME-Architect looks great.
- Our social media and community outreach has been widely successful
- An aspect that Ardacraft has always been a parasite to, feeding off our popularity
The videos I was responsible for during my time on MCME currently total over 400'000 views, so you can thank me for part of that success. But I digress.
In what way have we been a 'parasite' to your success? In fact, when I posted an album of our Shire to imgur and reddit (which got over half a million views, we're hardly averse to publicity success), you guys got a sharp increase in the number of views and players joining. If I hated MCME as much as you seem to hate ArdaCraft, I might have used the word 'parasite' at the time - but I didn't. I just shrugged it off and carried on, because such a hatred would only hurt me and would serve nothing.