Fornost Re-ruin
Fornost is one of the oldest (server wise) example of ruining, and with recent cities such as Osgiliath and Annuminas, it is in need of a face lift. This project will be a re ruin of the city, using the existing structures.
Project leader: Demonataz
Project Staff:
Background lore
At the time of the events of The Lord of the Rings (TA 3018 – 3019), Fornost had been abandoned for about a thousand years, and "even the ruins of Kings' Norbury were covered with grass."
At the end of the war, the northern Dúnedain, now led by Arvedui's son Aranarth, were too few in number to rebuild their nation or maintain cities. Fornost was not resettled, and gradually fell into ruin. The Dúnedain, who became a secretive and wandering people known in Eriador as Rangers, visited Fornost, but most other folk avoided the ruined city; the Men of Eriador called it "Deadmen's Dike" and many believed it to be haunted.
Short introduction to how your gonna tackle the project
Fornost will be separated in to smaller separate areas. The buildings in each section with be reruined fully before moving on to the next section. Roads will be ruined once all the sections within the levels have had all the buildings and structures ruined. The main aim is to give Fornost an ancient overgrown feel.
Plan
Concept
To do list
- Section 1 Buildings -Incomplete
- Section 2 Buildings -Incomplete
- Section 6 Gardens (Special) -Incomplete
- Lower Area Roads -Incomplete
- Section 3 Buildings -Incomplete
- Section 4 Buildings -Incomplete
- Section 5 Buildings -Incomplete
- Upper area Roads -Incomplete
- Walls -Incomplete
- Small Ranger Camp -Incomplete