• Welcome to MCME!

    Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.

    To get started, visit The New Player Guide

    Joining the server

    Joining the server can be done straight away, but you will have to pass the New Player Quiz. Use the The New Player Guide to get acquainted with our community.

    IP: build.mcmiddleearth.com

MCME PVP 3.0

DSESGH

One Of Us, One of Us
Credits
0
XP
0
L58d2K6.png
ftxboRN.png






D891IBK.png

The Hype is Real!

For over a year, there has been no continuous MCME PVP.
Some of you have never played Middle-earth PVP.
But I'm glad to tell you: it's here again!
That's right, it's not just for the 5th anniversary event - it's permanent.

zttylHr.png

IP: pvp.mcmiddleearth.com
To get the server off to a good start we'll be having a huge Minas Tirith - Team Slayer PVP game,
hopefully with close to 100 people! You'd better be there on October 10 at 6:00pm GMT! Invite your
friends! The server is open to anyone!


Now, for the server information...

puTsZTp.png

  • Team Slayer: Two even teams. Before the game starts, a kill goal is set for the end of the game. When one team reaches that number, the game is over and that team wins! Players get infinite respawns.
  • Team Conquest: Two even teams. There are several beacons spread throughout the map. The object is to hold the beacons. They are captured by continuously right clicking until the cap is at 100%. Your team scores points by holding beacons, and this score is added to your team's score every 10 seconds. The first team to 100 points wins! Players get infinite respawns.
  • Team Deathmatch: Two even teams. No respawns. The team to eliminate all of the other team's players wins.
  • Infected: All players but one are "Survivors" and that one player is "Infected." Infected get only a chestplate and Speed II, and Survivors get full armor, but no speed. When an Infected player kills a Survivor, the killed player is "infected." Infected players get infinite respawns with no change in team. The game ends when either the time runs out (Survivors win) or there are no more Survivors (Infected wins).
  • Ringbearer: Players are divided into two even teams, with one player on each team chosen as the Ringbearer. The other team doesn't know who your Ringbearer is. As long as your Ringbearer is alive, your team gets infinite respawns. When they die, though, your team gets no respawns. The team to eliminate all of the other team's players wins!
  • Free-for-All: Kill everybody. The game ends when the time runs out.
  • One in the Quiver: No teams. Players are given an axe, a bow, and one arrow, which is a one shot kill (if the bow is drawn fully back). When you get a kill with the axe or bow, you get another arrow, up to 5 arrows. The first player to 21 kills wins!


vdjTFF4.png

Pretty simple. The staff member who is running pvp (it is not autonomous) will start a game. To join the game, you need to do /pvp join <staff's name>. To spectate, don't do this command. Spectators get spectator gamemode, and can still chat. Weapons don't hit them and they are invisible to non-spectators.



cuIYCH6.png

  • Hobbiton
  • Weathertop
  • Ost-in-Edhil
  • Rivendell:
    • Killing System: Not a fun one. You will die if you go below y64 or touch water.
  • Breredon-Haysend
  • Fornst - City
  • Helms Deep:
    • Blow up the Wall: On Team Slayer only, someone on the Red team will get a TNT after a certain number of kills. Place this TNT on the mycelium by the water gate to blow up the wall! (It's super fun, trust me.)
    • Battering Ram: Push the button on the battering ram until the gate is breached.
  • Rohan Village 1
  • Edoras - Rich District
  • Caras Galadhon:
    • Killing System: Not a fun one either. You will die if you go below y140 or touch the golden or green leaves.
  • Minas Tirith:
    • Trebuchets on the wall: Go down the stairs into the stone storage area below. Right click the button. Go back up and place the blocks under the brewing stand on the back end of the trebuchet. Flip the lever in the middle of the trebuchet (not the ones on the outsides) to fire TNT. When the TNT lands, it will kill anyone within a 10 block radius. To reset, flip either of the levers on the outsides of the trebuchet.
    • Grond: All four buttons must be pressed at the same time for Grond to swing.


SsafYsM.png


Will the maps and gamemodes ever be updated?
Absolutely! New maps will be added frequently, and new gamemodes can be added if anyone suggests something good.

Who can join the server?
Anyone! Even if you have not passed the New Player Quiz, you can still join!

Will the server be open all the time?
It will not. We want to get everybody on at the same time so there are more people.

When will the server be opened?
The server will be opened randomly throughout the week. Usually, this will be after jobs or when there are a lot of people on. The server will also be opened on Saturdays between jobs!

Why isn't the server autonomous?
There have been two other MCME PVP servers before this, one was immensely popular and the other was not. Surprisingly, the immensely popular one was the server that was not autonomous. It had 20 to 30 people on per opening, while the autonomous one had 5-8. I think you can tell which is better.

Will this post be updated when there is new maps, gamemodes, and events?
YES!

Why don't my server textures work?
Chances are, your computer has never downloaded the pack. Go onto build and warp to the location on there. The pack will download and it will work on pvp. Don't do this during a game though, or you'll be stuck spectating.

To everyone who has helped on the server so far! @Dallen for developing the companion plugin, @Finrod_Amandil for pasting maps and programming the special Helms Deep and Grond mechanics, @Tyranystrasz, @Despot666, and @Eriol_Eandur for pasting maps, @q220 for constantly restarting the server, and everyone who helped with testing!



THE HYPE IS REAL!!!
 
Last edited:
L58d2K6.png
ftxboRN.png






D891IBK.png

The Hype is Real!

For over a year, there has been no continuous MCME PVP.
Some of you have never played Middle-earth PVP.
But I'm glad to tell you: it's here again!
That's right, it's not just for the 5th anniversary event - it's permanent.

zttylHr.png

IP: pvp.mcmiddleearth.com
To get the server off to a good start we'll be having a huge Minas Tirith - Team Slayer PVP game,
hopefully with close to 100 people! You'd better be there on October 10 at 6:00pm GMT! Invite your
friends! The server is open to anyone!


Now, for the server information...

puTsZTp.png

  • Team Slayer: Two even teams. Before the game starts, a kill goal is set for the end of the game. When one team reaches that number, the game is over and that team wins! Players get infinite respawns.
  • Team Conquest: Two even teams. There are several beacons spread throughout the map. The object is to hold the beacons. They are captured by continuously right clicking until the cap is at 100%. Your team scores points by holding beacons, and this score is added to your team's score every 10 seconds. The first team to 100 points wins! Players get infinite respawns.
  • Team Deathmatch: Two even teams. No respawns. The team to eliminate all of the other team's players wins.
  • Infected: All players but one are "Survivors" and that one player is "Infected." Infected get only a chestplate and Speed II, and Survivors get full armor, but no speed. When an Infected player kills a Survivor, the killed player is "infected." Infected players get infinite respawns with no change in team. The game ends when either the time runs out (Survivors win) or there are no more Survivors (Infected wins).
  • Ringbearer: Players are divided into two even teams, with one player on each team chosen as the Ringbearer. The other team doesn't know who your Ringbearer is. As long as your Ringbearer is alive, your team gets infinite respawns. When they die, though, your team gets no respawns. The team to eliminate all of the other team's players wins!
  • Free-for-All: Kill everybody. The game ends when the time runs out.
  • One in the Quiver: No teams. Players are given an axe, a bow, and one arrow, which is a one shot kill (if the bow is drawn fully back). When you get a kill with the axe or bow, you get another arrow, up to 5 arrows. The first player to 21 kills wins!


vdjTFF4.png

Pretty simple. The staff member who is running pvp (it is not autonomous) will start a game. To join the game, you need to do /pvp join <staff's name>. To spectate, don't do this command. Spectators get spectator gamemode, and can still chat. Weapons don't hit them and they are invisible to non-spectators.



cuIYCH6.png

  • Hobbiton
  • Weathertop
  • Ost-in-Edhil
  • Rivendell:
    • Killing System: Not a fun one. You will die if you go below y64 or touch water.
  • Breredon-Haysend
  • Fornst - City
  • Helms Deep:
    • Blow up the Wall: On Team Slayer only, someone on the Red team will get a TNT after a certain number of kills. Place this TNT on the mycelium by the water gate to blow up the wall! (It's super fun, trust me.)
    • Battering Ram: Push the button on the battering ram until the gate is breached.
  • Rohan Village 1
  • Edoras - Rich District
  • Caras Galadhon:
    • Killing System: Not a fun one either. You will die if you go below y140 or touch the golden or green leaves.
  • Minas Tirith:
    • Trebuchets on the wall: Go down the stairs into the stone storage area below. Right click the button. Go back up and place the blocks under the brewing stand on the back end of the trebuchet. Flip the lever in the middle of the trebuchet (not the ones on the outsides) to fire TNT. When the TNT lands, it will kill anyone within a 10 block radius. To reset, flip either of the levers on the outsides of the trebuchet.
    • Grond: All four buttons must be pressed at the same time for Grond to swing.


SsafYsM.png


Will the maps and gamemodes ever be updated?
Absolutely! New maps will be added frequently, and new gamemodes can be added if anyone suggests something good.

Who can join the server?
Anyone! Even if you have not passed the New Player Quiz, you can still join!

Will the server be open all the time?
It will not. We want to get everybody on at the same time so there are more people.

When will the server be opened?
The server will be opened randomly throughout the week. Usually, this will be after jobs or when there are a lot of people on. The server will also be opened on Saturdays between jobs!

Why isn't the server autonomous?
There have been two other MCME PVP servers before this, one was immensely popular and the other was not. Surprisingly, the immensely popular one was the server that was not autonomous. It had 20 to 30 people on per opening, while the autonomous one had 5-8. I think you can tell which is better.

Will this post be updated when there is new maps, gamemodes, and events?
YES!

Why don't my server textures work?
Chances are, your computer has never downloaded the pack. Go onto build and warp to the location on there. The pack will download and it will work on pvp. Don't do this during a game though, or you'll be stuck spectating.


Thank you!
To everyone who has helped on the server so far! @Dallen for developing the companion plugin, @Finrod_Amandil for pasting maps and programming the special Helms Deep and Grond mechanics, @Tyranystrasz, @Despot666, and @Eriol_Eandur for pasting maps, @q220 for constantly restarting the server, and everyone who helped with testing!



THE HYPE IS REAL!!!

When's the next planned PVP event? Next Saturday?
 
BUG REPORT @DSESGH, @Dallen

The following games were played:
  • [MT-TS]
    • People can get stuck below Grond.
    • path from red spawn is irritating as map borders are in weird places and absolutely not perceivable.
    • /pvp leave everytime seems unnecessary, can't this be automated?
  • FO-FFA
    • Spawn killing should be prevented.
    • Black names not readable at night.
  • HD-TS
    • Did someone get the TNT for the wall blow-up?
  • RI-OITQ
    • Arrow respawning is unreliable, works sometimes, but often did not work.
  • ED-IN
    • Most players did not get teleported. Game resetted manually.
  • HO-IN
  • OIE-TDM
    • One player left game which made winning impossible.
  • CG-TC
    • Game start is derped. Refer to recording at 2:25:30 (as soon as up). Game resetted itself automatically.
  • RV1-TS
    • Most players did not get teleported. Game resetted manually.
  • HD-TC
    • Many players did not get teleported.
    • Points for blue teams weren't counted. Game resetted manually.
    • Ram should be operatable in TC too.
  • (WE-RB)
    • Tab colors were derped after game initiation.
    • Scoreboard from previous game did not reset. Game was not started.

The 2.5 hr recording is being uploaded atm, but that will take some hours ;)
 
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BUG REPORT @DSESGH, @Aaldim

The following games were played:
  • [MT-TS]
    • People can get stuck below Grond.
    • path from red spawn is irritating as map borders are in weird places and absolutely not perceivable.
    • /pvp leave everytime seems unnecessary, can't this be automated?
  • FO-FFA
    • Spawn killing should be prevented.
    • Black names not readable at night.
  • HD-TS
    • Did someone get the TNT for the wall blow-up?
  • RI-OITQ
    • Arrow respawning is unreliable, works sometimes, but often did not work.
  • ED-IN
    • Most players did not get teleported. Game resetted manually.
  • HO-IN
  • OIE-TDM
    • One player left game which made winning impossible.
  • CG-TC
    • Game start is derped. Refer to recording at 2:25:30 (as soon as up). Game resetted itself automatically.
  • RV1-TS
    • Most players did not get teleported. Game resetted manually.
  • HD-TC
    • Many players did not get teleported.
    • Points for blue teams weren't counted. Game resetted manually.
    • Ram should be operatable in TC too.
  • (WE-RB)
    • Tab colors were derped after game initiation.
    • Scoreboard from previous game did not reset. Game was not started.

The 2.5 hr recording is being uploaded atm, but that will take some hours ;)
May want to tag @Dallen here, because he did the plugin, not Aaldim:p
 
I added the current Leaderboard, most kills and most deaths, to the bottom of the main post. They're also in this post, for your convenience. I'll update it every week or so, at least until the online stat tracker is ready.

1. DutchKnight1 (237)
2. Tyranystrasz (116)
3. gadget271 (107)
4. thomasd16 (103)

5. BeNgBeRg98 (81)
6. Despot666 (75)
7. arditt (72)
8. Antzorg (71)
9. Stef1004 (69)
10. Vexs (65)
11. bender400 (60)
12. MadeinMinecraft (59)
13. Mr_Crafter2000 (54)
14. Danishkabby (52)
15. mstumpf (48)

1.Tyranystrasz (132)
2. thomasd16 (113)
3. DutchKnight1 (107)
4. gadget271 (99)
5. BeNgBeRg98 (82)
6. Antzorg (78)
7. Stef1004 (68)
8. DSESGH (67)
9. arditt (65)
10. Thijs1801 (63)
11. Finrod_Amandil (61)
12. bender400 (59)
13. Danishkabby (59)
14. GeorgeMas (57)
15. Vexs (57)

And, for those of you who haven't heard, the PVP server is "down" while I fix some bugs. It should be back by this weekend, but if not then, by the middle of next week.
 
I added the current Leaderboard, most kills and most deaths, to the bottom of the main post. They're also in this post, for your convenience. I'll update it every week or so, at least until the online stat tracker is ready.

1. DutchKnight1 (237)
2. Tyranystrasz (116)
3. gadget271 (107)
4. thomasd16 (103)

5. BeNgBeRg98 (81)
6. Despot666 (75)
7. arditt (72)
8. Antzorg (71)
9. Stef1004 (69)
10. Vexs (65)
11. bender400 (60)
12. MadeinMinecraft (59)
13. Mr_Crafter2000 (54)
14. Danishkabby (52)
15. mstumpf (48)

1.Tyranystrasz (132)
2. thomasd16 (113)
3. DutchKnight1 (107)
4. gadget271 (99)
5. BeNgBeRg98 (82)
6. Antzorg (78)
7. Stef1004 (68)
8. DSESGH (67)
9. arditt (65)
10. Thijs1801 (63)
11. Finrod_Amandil (61)
12. bender400 (59)
13. Danishkabby (59)
14. GeorgeMas (57)
15. Vexs (57)

And, for those of you who haven't heard, the PVP server is "down" while I fix some bugs. It should be back by this weekend, but if not then, by the middle of next week.
Gosh i died to much, stop focus me plox
 
Updated the leaderboards. Sorry it's been so long - I'll try to do it more regularly in the future.
 
MCME NEW YEARS' DAY PVP

I'm going to run PVP at 9 pm GMT tomorrow (New Years' Day), to celebrate the arrival of 2016! Come celebrate, if you're not too
drunk/hungover from New Years' Eve:p

The ip for the PVP server is event.mcmiddleearth.com right now.
 
Audiobook session length varies a bit depending on chapters. Audiobook starts 19 BST and usually lasts around 2 hours so 21 / 9 pm BST should be good for PVP.
 
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