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If we say that they do worship Aule, they could still worship different aspects of Aule, so this is like "war-aule" (hinduism is an example of a religion in which deities have different forms/versions, if you want a real-life justification)No "The" Temple to Aule is at the center of the Chamber of Light in the middle of Moria. Whether dwarves were mono- or polytheistic most likely not even Tolkien did know, its not even said that they worshipped Aule at all or even knew that he was "guilty" of their existance. I think we don't need to settle down either of these two (or anything else) for that, if it was monotheistic we could simply argue that they too did worship Aule in that war god temple, but either had a special temple for war matters or simply one that's closer to the "war zone East Gate" for practical reasons.
But there are no dwarf wom...... I see what you did there.I hesitate to bring this up but would there be any...errrr....brothels in Moria?
(Sorry, had to ask)
Just noticed that Tolkein Gateway says "The dwarf woman were usually kept hidden away in the mountain halls."But there are no dwarf wom...... I see what you did there.
I believe that most of the wooden structures in Moria (for the time we are representing) would have been made by orcs/goblins, in which case the logic behind their construction gets thrown out the window.Why is there so many wood pillars everywhere?
I want to review that with despot once more, the thing is, that we need some corners in the corridor for the teleporting, but I agree that we should get something more easily passable. I really want to apologise especially to @Despot666 that I wasn't able to help at all in the past time! (due to irl obligations...)I've been looking at the progress in Moria and the words huge and awesome kept popping into my mind. However, I found something weird (at least to my eyes) concerning the corridor that goes after the bridge to the East Gate. Why is there so many wood pillars everywhere? Is that supposed to represent some kind of reconstruction process or something like that? Some of those pillars are literally in the middle of the way and I think this would be quite unlikely considering the East Gate is the main entrance to Moria, so that corridor would be quite used and they would impede movement. The part near the bridge is fine, but around the teleport area is where I find it's too messy. But again, this is just my opinion. Besides that, Moria is awesome and I hope I had more time to go online to be able to get artist and help with it
Because Balrog would fit in current Durin tower... Oh wait... We have some major plothole/inconsistency in this matter on the server and i am not the only one who complained about thisYes, I understand the need of blocking the view for a seamless teleportation, and also the fact that fact that goblin structures would be messy. However, I don't think that corridor would be in such need of support beams. And besides, we should keep in mind that the Balrog was seen through the East Gate during the battle of Azanulbizar, so the corridor should be wide enough to let it get closer at least to the first hall. Unless we understand it was not seen but just sensed? Perhaps we could widen the corridor and achieve to block the view by making it turn sharply or something like that. I don't know, it's just ideas. Whatever the final result is, i'm sure it will be great
About Durin's Stairs, it seems as though our Balrog was either tiny or crouched the entire way up.Because Balrog would fit in current Durin tower... Oh wait... We have some major plothole/inconsistency in this matter on the server and i am not the only one who complained about this.
I am open for suggestions but there are few points u have to remember:
-teleport zone needs to break vier both going in and out
-going above or under obstacle is an option but only one solution can be chosen per obstacle: for example u cannot go both under and to the right of it (teleport area too wide)
-in my imagination this tunnel should be straight, so semi collapsed part wasthe only thing i could think of. MAYBE goblin barricade/gate done in middle of tunnel could work too but it would need good design
-2 zones for teleportation are required <in and out>, u cannot be able to tell in which world are you standing in any spot in any of these zones
That's what you say. We actually have no evidence for that, even if it's certainly smaller than the movie one.
I must apologize, watching a marathon of the films yesterday has really skewed my remembrance of the books.If a normal player can walk up Durin's Stairs, so could the Balrog. They weren't much bigger than humans - certainly nothing like the towering monster seen in the films.
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