• Welcome to MCME!

    Minecraft Middle Earth is a Minecraft community that recreates the world described by JRR Tolkien and his writings. Everyone can participate in organized events in which we collaborate to create major landmarks, terrain, caves, castles, towns, farms and more.

    To get started, visit The New Player Guide

    Joining the server

    Joining the server can be done straight away, but you will have to pass the New Player Quiz. Use the The New Player Guide to get acquainted with our community.

    IP: build.mcmiddleearth.com

The MCME Times

The MCME Times
Opening Statement You thought you could get away from my writing that easily? Not so fast! What a week! There is a ton of stuff that either happened or is currently happening on the server that should be reported. I will do my best to sum everything up in this edition of the Times without dragging on for several pages that nobody will surely read. I hope everyone is just as excited for the increased server progress and updates as I am. As always, sit back and relax with your favorite morning beverage (OJ is good), and enjoy this week's issue of the MCME Times with Fire! Project Progress Andrast (In Progress) - Lead: @jacenpeter I am proud to announce the nickname sandrast is no longer fitting, for about 80% of it is now stone...
Opening statement Huh? Only four Times editions and the new editors are already burnt out of doing it again? Pff, Designers... Well, of course, luckily, this is not what did refrain Fire and DSE from writing you another edition, but everyone has a busy weekend once in a while right? As a special for today I'm gonna present you the MCME Builder School who is in the making since a few months now under the lead of former MCME staff @Will_em, Designer @_Luk and our new Guide @NicTheFifth. Read on to find out more about this place! Whats Up? Project Progress Andrast (In Progress) - Lead: @jacenpeter While in the far north of Andrast @jacenpeter is throwing sand about in huge quantities, @Wroxxite has picked up his work on the...
Opening Statement Welcome to another edition of the MCME Times, and the first since PVP IS BACK! That's right, it was reopened to the public a few days ago! The games are a load of fun (if I do say so myself). And with that, you can sit back, relax, and prepare to be updated on the latest happenings in the community called Minecraft Middle-earth. What's Up? Project Progress Andrast (In Progress) - Lead: @jacenpeter On the north side of Andrast jacen added some sandy peaks and also just completed one half of a large valley between two mountains (see imgur album above). @Wroxxite was in the process of moving this week, so he understandably didn't make much progress. -jacenpeter Anfalas (In Progress) - Lead: @kisos Kisos is on...
Opening Statement "And we back and we back and we back and we back, this aint the intro this the entree" Welcome back once again to another edition of the Times! At least here in the States, it seems as though most schools are winding down and giving way to the wonders of summer. Whether this means you are busier with summer work or have more free time than you know what to do with, hopefully you have a few minutes to catch up on whats happening on the server this week! So as always, sit back with your favorite cold drink (*sips beer*) and enjoy this weeks edition of the MCME Times! Project Progress Andrast (In Progress) - Lead: @jacenpeter Both jace and wrox have been hard at working creating potentially one of the most...
Opening Statement Welcome to my very first edition of the MCME Times! That's right, it's not Fire or Finrod writing, it's DSE! As Fire mentioned last week, he and I are alternating weeks of writing the Times to give Finrod more time to study. Hopefully the Times have been written to your liking, and hopefully I've included a sufficient number of bad jokes. So sit back and relax (or don't, you might fall asleep), and read 2016's 23rd edition of the MCME Times! What's Up? Project Progress Andrast (In Progress) - Lead: @jacenpeter On Wroxx's coast he has been working steadily on refining peaks and slopes to get the desired shapes. While on my side I have been working out some details and recently as of yesterday turned a few more...
Opening Statement I, Mr @Finrod_Amandil, have decided to change my minecraft name to be the same as my favorite designer. Either that or @Fireinferno13 has temporarily taken over the MCME Times once again! Spoiler alert, its the latter. Thats right, @DSESGH and I will be splitting the writing for the MCME Times during the summer while the ever studious Finrod prepares for his finals in August. We have decided to alternate weeks over the course of the summer to divide up the work load and prevent either of us from burning out. You'd be surprised how much time and effort it takes to write a decent issue of the Times. While we won't make any promises to reach the same level of lore spectacularness of the valar himself, we can promise...
Opening statement Thanks everyone who participated in last week's poll! Definitely something I will do more often if similar questions raise! Of course I will follow your votes; the Beacons will remain lit and I'll add @Wodleth's textures to the Resource Packs. To the additional question by @Ardelenia whether we want to keep the lore-inaccurate Beacons from Halifirien to Edoras: I decided by myself to remove these Beacons in the next few days and replace it with matching stables for the horse messengers at Halifirien, Aldburg and Edoras. I'd like to emphasize that the question about the Beacons came from @Mandos, and therefore I want to animate everyone of you to question everything and if you feel like something should be changed...
Opening statement So as you may have discovered some of the past issues of the MCME Times have turned out a bit meagre in content. This may have been to some extent because of lack of available material (aka nothing significant has happened that week) or lack of time on my side, respectively me deciding a release at least as close to sunday as possible is better than a bit more content. Now for this week I really wanted to make again an issue stuffed with more... stuff. And things. An issue with more stuff and things! Are you already excited what the stuff and the things are? Yeah, sure you are, so read on already! Whats Up? Breaking News: Unlight the Beacons!? Today @Mandos approached me with that at the time our server is set the...
Opening statement Phew, summer is coming, at least here in Switzerland, and to be honest, I'm already a bit afraid it's gonna get a tad too warm for my taste :p What about you, do you prefer the cold or warm seasons, or does the summer still hide under a rock where you live? Anyway, dress up matching to your weather so that you can enjoy this week's Times without having to moan about it being too warm or too cold. Whats Up? Breaking News: 1.9 Update on the move! @q220 made a clear statement with his recent status update and also I saw that the Development Server has been updated and runs now on Spigot 1.9.2, in fact Eriol has already updated all of his plugins to 1.9. From what I have heard was the update from 1.7 to 1.8 a much...
Opening statement And yet another week in which I have no clue what to open these Times with... Well we had weather last week, guess the only thing left is just wish you a great read of this week's Times! May the rest be less boring! Whats Up? Breaking News: 360° Videos of MCME! It has been touched more than once already, but now @Tyranystrasz, who is also taking care of our facebook account, has done a 360° video in 1080p resolution. This is yet only a concept video, other locations may work better, if there's rather a motivation to look around yourself and spy into the side streets of a big city or enjoy the panorama of a majestic piece of terrain. Check the Media of the Week for said video and leave your opinion below! Project...
Opening statement Welcome to another installment of the MCME Times! This week I got yourself some exciting news form the Plugin Development Department again. They have been slumbering a bit in the past weeks, but now things are starting to roll again, and many of the WIP plugins will, hopefully, very soon cross the line of completion and delight us all with many an awesome feature! Whats Up? Project Progress Andrast (In Progress) - Lead: @jacenpeter As he was working on the foothills of Andrast last week he now moved even further down and worked a lot on the costs of southern Anfalas, trying some interesting ideas, depicting different layers of stone displayed on the coast's cliffs. Anfalas (In Progress) - Lead: @kisos lot more...
Opening statement Yeah I am late, I know, but hey I just did not want to release these Times without the two brand new videos I recorded just for you! So I hope the longer wait was worth it, now have a nice read and watch! Whats Up? Breaking News: Resource Packs Update! @q220 has just updated the download links for the Gondor, Eriador, Lothlórien and Rohan pack! The new textures are listed below. For all those who switch the RP's manually: Make sure you download yourself the newest version. For everyone else using the automic RP feature: The update will happen automatically. @kisos: The Red Cobblestone texture is now placed on the Redstone Ore and not the Red Sandstone. Make sure to adjust Aelhroth! @Tyranystrasz: Your two new...
Opening statement Ahhh finally a week where I could lean back a bit! Progress is always very nice, but lately it was just crazy how many things there were being worked on and where I had been putting my nose into! Especially the plugin development has taken a bit of a time-out this week, and therefore also these Times will be a bit shorter than usual. I hope you'll enjoy it nevertheless! Whats Up? Breaking News: Auto-Teleport Plugin installed! Yeah, the first of the new plugins is finally installed on the main map! Find a little more info in the Plugins section! Project Progress Andrast (In Progress) - Lead: @jacenpeter Back from the forests up to the mountain peaks was jacen drawn this week, shaping another large chunk of...
Opening statement Hey don't waste any time reading this opening statement, quickly move on reading the awesome breaking news! Whats Up? Breaking News: A new Bag End! @kisos, @_Luk and some other Designers have been giving a new Bag End a try, they have now concluded their work by checking on some lore-compatibility and have copied their work to the main map now. Check it out in the screens below or right ingame! Project Progress Andrast (In Progress) - Lead: @jacenpeter Detailing of the mountains around the lakes in Andrast has continued (such as adding grass, snow and erosion) as well as shaping of the mountains around the fjords. Was a bit busy the past two weeks and will continue to be busy for the next couple weeks so if...
Opening statement Yep, it has happened. This week for the first time there was no chance to include everything I want to have in these Times in one post, in fact this first post has already 20'000 characters on its own. The two main sections of this week are an in-depth rundown of the Easter Egg Hunt, and a lot of updates on the Plugins that are being developed currently. So take yourself some time for these Times, but enjoy them even more :) Whats Up? Easter Egg Hunt 2016 - Winners & Solutions I think most of you would agree on that this year's Easter Egg Hunt was pretty tricky to complete. Therefore I call everyone that completed it a winner of the MCME Easter Egg Hunt 2016. Here is everyone that messaged me the unscrambled names...
Opening statement Yeah the Times are late again... BUT! They have as much content as never before! I even had to take some planned content out again because the post had more than the maximum 20'000 characters... Thus I don't want to use up any more chars in this intro, but instead present you some more interesting things! Enjoy! Whats Up? Breaking News: Staff Meeting #17 On Sunday we had our first Staff Meeting of 2016. Here I will present some of the topics that were discussed. Please feel free to voice your opinion on these topics below! Giving Artists access to the Job plugin: The first topic was already one of the longest and most difficult ones. We have noticed that Designers more and more often create Jobs for Artists. Thus...
Opening statement Happy Easter everyone! Once more there's a hell lot of Times-exclusive content and thus I don't want to waste the space and your time with many insignificant words of mine. Get your special Easter snack ready and prepare for a nice read! Whats Up? Breaking News: Easter Egg Hunt 2016 The principle is nothing new, some eggs are hidden around the MCME server, and you get a few vague hints to find them. Still I tried to give it some new twists this year! If you are completely stuck at an egg, feel free to ask others for some additional hints, especially if you have not read the books any time recently you may have a real hard time finding these eggs^^. Finding them is really arduous, but once you found them you'll...
Opening statement Other than that it has been another crazily busy week (in a good sense!) I don't want to say much more here except to tell you to enjoy these week's Times, especially the two short videos I made exclusively for the MCME Times ;) Whats Up? Project Progress Andrast (In Progress) - Lead: @jacenpeter Seems like you liked the screenshot of Andrast last week, here's another one of the other side of the White Mountains, on which jacen has worked daily this week. Anfalas (In Progress) - Lead: @kisos Once more many hands have made many farms and villages spring forth in Anfalas, whether Designers, Artists or Adventurers, all of them have laid hands upon the beautiful scenery. Fornost Reruin (In Progress) - Lead...
Opening statement Oh boy was this a busy Sunday... From Will's MCME Reunion party which I only could join for some Cards against Humanity and Team Fortress, and then over the extra-long Audiobook session to more ordinary stuff like writing elvish song lyrics (#OnlyTolkienNerdThings) all was available to keep me busy until very late at night, and as of course the last thing we all want is a Times in lessened quality I decided to give myself one more day of time for it. So pretend it's still Sunday and you haven't worked all day long yet and enjoy this week's MCME Times! Whats Up? Breaking News Hehe looks like I found a way to motivate you guys :D. Opposed to the 14 submissions from the 3 weeks before, I got a staggering 172...
Opening statement So I have written around 100 questions for the quiz plugin this week. All of you who read these Times and who got asked to help out a few weeks ago managed to write a total of ... 14 questions o_O. Well, I'll take it as a challenge and will keep looking out for ways to make you guys hit your keyboards, and this week things get serious: For every serious, non-duplicate question that is submitted until next sunday, march 6th, I will donate 1$ to MCME. And yes, I am ready to spend 100$ or more for that. The questions can be of one of the following four types: Free text question, number question, multiple choice with one correct answer, multiple choice with 1 to 4 correct answers. Here's an example for each, taken from...
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