Finally felt like I should get some *cough* professional help in a major way. You can ignore the bad roof on the first TB because I realise its incongruence with most of Gondor. That was made before I blasted through the first four books during my hiatus up until three weeks ago.
http://antimattergizmo.imgur.com/
Hey,
I don't have time to write a full feedback right now, but if you want a complete package, try to make a conversation so we can arrange a date to meet on teamspeak.
First a couple of basic common things that will improve your application.
- No Shaders. Why? Because shaders do not show how well you can build. If you want to become artist, shouldn't need shaders for your application builds. We aren't looking for good atmospheric pictures but for good builders. It also make it harder to analyse your builds for us, so no shaders.
- No dark pictures. If you do dark pictures, then try to provide an exact copy of the picture but in daylight. Same reasons as above although you might want to showcase some lighting effects, which is alright.
- You give a lot of pictures which is really nice but try to remove copies of the same or pictures where you can't really see a lot.
Second, the builds:
- You have two quality builds, and I think it should be hard for you to get artist. Although I think you need to perfect your style just a little to improve more. For example, I'd try to streamline your builds a little and try to cut away some details on crowded sections and add a little more details or extras on other parts. On the bridge, you create a lot of good shapes and ideas but they drown each other out in certain spots. Around the bridge though, isn't a lot extra made which can be important. I think zooming out a little and trying to focus on the bigger picture might not be a bad idea to do.
- For the first theme build, I'd say that's not a bad start because you try to do a full atmospheric build with an own created style. Keep doing that and trying out stuff. But make sure that you try to implement a little more depth into walls, alleyways and tight spots. This is however, incredibly difficult so don't feel down when it doesn't work at first. As I said before, keep experimenting and keeping the good stuff.
There is some other extras on your first build but I think some of the tips I would give here are mentioned in the builderschool on freebuild. Just warp builderschool and have a look around the different sections. If something isn't clear, just ask me again.
- Although 2 theme builds is good, try to go for a minimum set of 4. Doesn't have to be 4 themebuilds, as long as 1 of the 4 is a theme build, you're alright. But try to go for a minimum of 4 good builds which you are personally proud of.
Will out, cheers