Finished Gondor RP Merge

I'm currently working several hours a day on getting the MCME rp and custom inventories working on 1.13. Progress is good, but it's still a lot of work. There are rp converters that help a lot, but they don't convert all the special blockstate and model files we made for Gondor 2 rp. I have to edit them by hand or make some converter myself.
 
today i walked through gondor and noticed that there is no texture for one or two trees when they are poted
 

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