How long have you been on this server: 1 1/2 years (since November 2013)
What is your current rank: Artist
Who have you contacted to help you out with this project: Toeyoman, BeNgBeRg98, greglas2, Thijs1801, yourie98, SmaugJuice, blocklegend
Have you been part in any projects before? If yes elaborate what you did: Reserve leader of Mt Gram
Is the project on the list of available projects: Yes
In what amount of time do you think this project will get done: 2-3 months
Project Leader: thomasd16
Reserve leader: Bengberg
Designer: Thijs1801
Background lore:
The chief town of the Angle sits on the point where the Bruinen flows into the Mitheithel. In the Second Age, the location was contested by Eriadoran lords and Hillmen until a wall and stone keep were finally built by Númenórean adventurers in S.A. 2910. Fennas Drúnin was the most prosperous town in Rhudaur until the wars of the Sister Kingdoms began. The great wooden bridge the Arnorian engineers built over the Mitheithel is long since burned down. The town has changed hands repeatedly over the years, being ruled in turn by Rhudaur, Cardolan, Fëotar, and by independent lords and renegade mercenaries.
It now sits high above the rivers' normal flood stages on a mound built of the rubble from the many times it has been sacked and sieged. The most recent siege, that by King Ermegil Stonearm of Rhudaur in T. A. 1635, did the town less harm then many, and it is now run by a local Council and a Mercenary Guild financed partially by Fëotar and the Canotar of Tharbad and partially by the rather high tolls on the ferries crossing the rivers.(Original MERP lore, taken from MERP module #2005 "Arnor", pages 183f)
Short introduction:
Fennas Drúnin was the most prosperous town in the Angle used mainly as a centre for the farms of Feotar. The town has an old stone keep and a wall surrounding built by Numenoreans. The town has ferries which take people too Cardolan and Eregion.
The Plan:
Concept art:
Like this but with a smaller keep and a town next to the keep
An artist impression of what the town could of looked like
Concept Builds:
A newer house based of the style of Bree
Side of the house
An older Arnorian house which is still standing lots of these houses will be ruined on the mound
The other side of the house
The front gate of the old wall which is still standing (some of the wall will be badly ruined)
Stages of the Build
Stage 1: Terrain (Completed)
-Fix up the river and terrain (Completed)
-Build mound at tip for location of the keep (Completed)
-Voxel any extra terrain (Completed)
Stage 2: Plan Town (Completed)
-Plan layout of the town (Completed)
-Add in the wall (Completed)
Stage 3: Build Town (Completed)
-Build the New Houses (Completed)
-Build the Old Houses (Completed)
-Built the Market/Industry area (Completed)
-Build docks and ferries across rivers including small village (Completed)
-Add road and details (Completed)
Stage 4: Old Keep (military area/council house) (Completed)
-Plan keep (Completed)
-Build keep (Completed)
-Add details (Completed)
Stage 5: Farms and vineyards (Completed)
-Plan farms and vineyards (Completed)
-Builds farms and vineyards (Completed)
-Add roads and details (Completed)
Stage 6: Finalising (Completed)
-Check town for derps etc. (Completed)
-FINISH PROJECT!
Possible adventurer jobs that can be run:
-Roads
-Farm walls
-Vineyards
What is your current rank: Artist
Who have you contacted to help you out with this project: Toeyoman, BeNgBeRg98, greglas2, Thijs1801, yourie98, SmaugJuice, blocklegend
Have you been part in any projects before? If yes elaborate what you did: Reserve leader of Mt Gram
Is the project on the list of available projects: Yes
In what amount of time do you think this project will get done: 2-3 months
Project Leader: thomasd16
Reserve leader: Bengberg
Designer: Thijs1801
Background lore:
The chief town of the Angle sits on the point where the Bruinen flows into the Mitheithel. In the Second Age, the location was contested by Eriadoran lords and Hillmen until a wall and stone keep were finally built by Númenórean adventurers in S.A. 2910. Fennas Drúnin was the most prosperous town in Rhudaur until the wars of the Sister Kingdoms began. The great wooden bridge the Arnorian engineers built over the Mitheithel is long since burned down. The town has changed hands repeatedly over the years, being ruled in turn by Rhudaur, Cardolan, Fëotar, and by independent lords and renegade mercenaries.
It now sits high above the rivers' normal flood stages on a mound built of the rubble from the many times it has been sacked and sieged. The most recent siege, that by King Ermegil Stonearm of Rhudaur in T. A. 1635, did the town less harm then many, and it is now run by a local Council and a Mercenary Guild financed partially by Fëotar and the Canotar of Tharbad and partially by the rather high tolls on the ferries crossing the rivers.(Original MERP lore, taken from MERP module #2005 "Arnor", pages 183f)
Short introduction:
Fennas Drúnin was the most prosperous town in the Angle used mainly as a centre for the farms of Feotar. The town has an old stone keep and a wall surrounding built by Numenoreans. The town has ferries which take people too Cardolan and Eregion.
The Plan:
Concept art:
Like this but with a smaller keep and a town next to the keep
An artist impression of what the town could of looked like
Concept Builds:
A newer house based of the style of Bree
Side of the house
An older Arnorian house which is still standing lots of these houses will be ruined on the mound
The other side of the house
The front gate of the old wall which is still standing (some of the wall will be badly ruined)
Stages of the Build
Stage 1: Terrain (Completed)
-Fix up the river and terrain (Completed)
-Build mound at tip for location of the keep (Completed)
-Voxel any extra terrain (Completed)
Stage 2: Plan Town (Completed)
-Plan layout of the town (Completed)
-Add in the wall (Completed)
Stage 3: Build Town (Completed)
-Build the New Houses (Completed)
-Build the Old Houses (Completed)
-Built the Market/Industry area (Completed)
-Build docks and ferries across rivers including small village (Completed)
-Add road and details (Completed)
Stage 4: Old Keep (military area/council house) (Completed)
-Plan keep (Completed)
-Build keep (Completed)
-Add details (Completed)
Stage 5: Farms and vineyards (Completed)
-Plan farms and vineyards (Completed)
-Builds farms and vineyards (Completed)
-Add roads and details (Completed)
Stage 6: Finalising (Completed)
-Check town for derps etc. (Completed)
-FINISH PROJECT!
Possible adventurer jobs that can be run:
-Roads
-Farm walls
-Vineyards
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